Hi Pablo, First: I really like this type of optimizations. It's really cool to see this hardware being put to good use. So for the record, I'm impressed with your work here. On Wed, Mar 18, 2020 at 1:40 AM Pablo Neira Ayuso <pablo@xxxxxxxxxxxxx> wrote: > +ifdef CONFIG_X86_64 > +ifneq (,$(findstring -DCONFIG_AS_AVX2=1,$(KBUILD_CFLAGS))) > +nf_tables-objs += nft_set_pipapo_avx2.o > +endif > +endif So this is the first time I see some x86-specific asm optimizations in the middle of nftables. That's pretty significant, so it should be pointed out in the commit message I think. I have a question around this: > +#define NFT_PIPAPO_LONGS_PER_M256 (XSAVE_YMM_SIZE / BITS_PER_LONG) > + > +/* Load from memory into YMM register with non-temporal hint ("stream load"), > + * that is, don't fetch lines from memory into the cache. This avoids pushing > + * precious packet data out of the cache hierarchy, and is appropriate when: > + * > + * - loading buckets from lookup tables, as they are not going to be used > + * again before packets are entirely classified > + * > + * - loading the result bitmap from the previous field, as it's never used > + * again > + */ > +#define NFT_PIPAPO_AVX2_LOAD(reg, loc) \ > + asm volatile("vmovntdqa %0, %%ymm" #reg : : "m" (loc)) (...) > +/* Bitwise AND: the staple operation of this algorithm */ > +#define NFT_PIPAPO_AVX2_AND(dst, a, b) \ > + asm volatile("vpand %ymm" #a ", %ymm" #b ", %ymm" #dst) > + > +/* Jump to label if @reg is zero */ > +#define NFT_PIPAPO_AVX2_NOMATCH_GOTO(reg, label) \ > + asm_volatile_goto("vptest %%ymm" #reg ", %%ymm" #reg ";" \ > + "je %l[" #label "]" : : : : label) > + > +/* Store 256 bits from YMM register into memory. Contrary to bucket load > + * operation, we don't bypass the cache here, as stored matching results > + * are always used shortly after. > + */ > +#define NFT_PIPAPO_AVX2_STORE(loc, reg) \ > + asm volatile("vmovdqa %%ymm" #reg ", %0" : "=m" (loc)) > + > +/* Zero out a complete YMM register, @reg */ > +#define NFT_PIPAPO_AVX2_ZERO(reg) \ > + asm volatile("vpxor %ymm" #reg ", %ymm" #reg ", %ymm" #reg) The usual practice for this kind of asm optimizations is to store it in the arch. See for example arch/x86/include/asm/bitops.h arch/arm64/include/asm/bitrev.h which optimize a few bit operations with inline assembly. The upside is that bitwise operations can be optimized per-arch depending on available arch instructions. If other archs have similar instructions to AVX2 which can slot in and optimize the same code, it would make sense to move the assembly to the arch and define some new bitops for loading, storing, zero and bitwise AND, possibly even if restricted to 256 bits bitmaps. We have lib/bitmap.c I can see that this library contain things such as: int __bitmap_and(unsigned long *dst, const unsigned long *bitmap1, const unsigned long *bitmap2, unsigned int bits) Which intuitively seems like something that could use these optimizations. It should be fine to augment the kernel to handle arch-specific optimizations of bitmap operations just like we do for setting bits or finding the first set bit in a bitmap etc. Today only bitops.h contain arch optimizations but if needed surely we can expand on that? So I would like to see an explanation why we cannot take an extra step and make this code something that is entire abstract from x86 and will optimize any arch that can to 256 bit bitwise acceleration such as this. Yours, Linus Walleij