Re: [PATCH nf-next 1/1] netfilter: nf_tables: Refine the codes to eliminate useless condition checks in nf_tables_api.c

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Hi Pablo,

On Thu, Jan 12, 2017 at 7:21 PM, Pablo Neira Ayuso <pablo@xxxxxxxxxxxxx> wrote:
> On Wed, Jan 11, 2017 at 09:32:15AM +0800, fgao@xxxxxxxxxx wrote:
>> From: Gao Feng <fgao@xxxxxxxxxx>
>>
>> The return value of nf_tables_table_lookup is valid pointer or one
>> pointer error. There are two cases totally.
>> case1: IS_ERR(table) is true, it would return the error or reset the
>> table as NULL, it is unnecessary to perform the latter check
>> "table != NULL".
>> case2: IS_ERR(obj) is false, the table is one valid pointer. It is also
>> unnecessary to perform that check.
>> The nf_tables_newset and nf_tables_newobj have same logic codes.
>>
>> In summary, we could move the block of condition check "table != NULL"
>> in the else block to eliminate the original condition checks.
>>
>> Signed-off-by: Gao Feng <fgao@xxxxxxxxxx>
>> ---
>>  net/netfilter/nf_tables_api.c | 12 +++---------
>>  1 file changed, 3 insertions(+), 9 deletions(-)
>>
>> diff --git a/net/netfilter/nf_tables_api.c b/net/netfilter/nf_tables_api.c
>> index a019a87..3d7267f 100644
>> --- a/net/netfilter/nf_tables_api.c
>> +++ b/net/netfilter/nf_tables_api.c
>> @@ -697,9 +697,7 @@ static int nf_tables_newtable(struct net *net, struct sock *nlsk,
>>               if (PTR_ERR(table) != -ENOENT)
>>                       return PTR_ERR(table);
>>               table = NULL;
>
> We follow up with table = NULL down the code, I think this breaks.

Look at the following nf_tables_table_lookup codes, it won't return NULL.
It returns one valid table pointer or one error.

static struct nft_table *nf_tables_table_lookup(const struct nft_af_info *afi,
                                                const struct nlattr *nla,
                                                u8 genmask)
{
        struct nft_table *table;

        if (nla == NULL)
                return ERR_PTR(-EINVAL);

        table = nft_table_lookup(afi, nla, genmask);
        if (table != NULL)
                return table;

        return ERR_PTR(-ENOENT);
}

When returns one error, IS_ERR(table) is true, it then returns error
or reset table as NULL.
Wehn returns a valid table pointer, IS_ERR(table) is false, we could
perform the latter codes like "if (nlh->nlmsg_flags & NLM_F_EXCL)"
directly.

Regards
Feng

>
>> -     }
>> -
>> -     if (table != NULL) {
>> +     } else {
>>               if (nlh->nlmsg_flags & NLM_F_EXCL)
>>                       return -EEXIST;
>>               if (nlh->nlmsg_flags & NLM_F_REPLACE)


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