Jan Engelhardt wrote:
Introduce xt_length match revision 1. It adds support for layer-4, layer-5 and layer-7 length matching. It is much easier than writing up the according xt_u32 magic. This can be used for packet scheduling; specific example are online games where all data is transferred over the same port, but the regular gameplay has a characteristically lower packet size than bulk downloads of game maps. (Tested with Unreal Tournament 99.)
I'll let this sit on the list for a few more days in case someone else has comments. I'm personally not a huge fan of bloating this length module like this. Perhaps something more minimalistic would also do the trick? -- To unsubscribe from this list: send the line "unsubscribe netfilter-devel" in the body of a message to majordomo@xxxxxxxxxxxxxxx More majordomo info at http://vger.kernel.org/majordomo-info.html