>>> Are there any plans for mplayer to do frame interpolation to negate >>> 24p judder? >> >> There was a time when everyone wanted 24p cameras to look more like "the >> movies". >> >> By which I mean to say: you want to interpolate back up to a higher frame >> rate? Blech, what a horrible idea. You might as well go ahead and watch it >> in 4:3 crop with mono audio, in black and white, while you're at it, just >> to >> ensure the experience is as damaged as possible. >> > > I really must disagree here. > > I have a Philips 100Hz television that does exactly this, with what they > sell as "Natural Motion". ?Movie content (25 fps in PAL territories) is > interpolated with motion detection to 50fps and the difference is > incredible. > > In particular, pan/tilt shots and steadily moving objects look beautifully > smooth with "Natural Motion" enabled, where the exact same shots looks > jittery both in the cinema and on my TV with Natural Motion disabled. ?It > works surprisingly well with multiple objects and parallax movement too. > It doesn't do so well in some situations involving heavy depth-of-field > parallax, such as sideways motion in long grass but these tend to be the > exception. ?The ability to encode movies in mencoder with similar motion > compensation algorithms is potentially a very useful feature that I'd like > to see implemented. > > But none of this would be an issue if the source material was a more > usable frame rate. ?AFAICT 24fps is these days an artificial handicap kept > purely for the same reasons people resisted moving to sound and colour > film. ?That is, films done at 24fps look like proper films just because > the rest of them do. > > Greg That is exactly the way I feel about it. But the reason I started looking into this is the intense flashing effect I see when an intricate object is moved across the screen. I was told that is part of 24p judder. Is that true? - Grant