On 28/04/2024 18.08, Yury Norov wrote: > + Rasmus > > On Sat, Apr 27, 2024 at 01:33:55PM +0800, Kuan-Wei Chiu wrote: >> Before: >> Start testing find_bit() with random-filled bitmap >> [ 0.299085] fbcon: Taking over console >> [ 0.299820] find_next_bit: 606286 ns, 164169 iterations >> [ 0.300463] find_next_zero_bit: 641072 ns, 163512 iterations >> [ 0.300996] find_last_bit: 531027 ns, 164169 iterations >> [ 0.305233] find_nth_bit: 4235859 ns, 16454 iterations >> [ 0.306434] find_first_bit: 1199357 ns, 16455 iterations >> [ 0.321616] find_first_and_bit: 15179667 ns, 32869 iterations >> [ 0.321917] find_next_and_bit: 298836 ns, 73875 iterations >> [ 0.321918] >> Start testing find_bit() with sparse bitmap >> [ 0.321953] find_next_bit: 7931 ns, 656 iterations >> [ 0.323201] find_next_zero_bit: 1246980 ns, 327025 iterations >> [ 0.323210] find_last_bit: 8000 ns, 656 iterations >> [ 0.324427] find_nth_bit: 1213161 ns, 655 iterations >> [ 0.324813] find_first_bit: 384747 ns, 656 iterations >> [ 0.324817] find_first_and_bit: 2220 ns, 1 iterations >> [ 0.324820] find_next_and_bit: 1831 ns, 1 iterations >> >> After: >> Start testing find_bit() with random-filled bitmap >> [ 0.305081] fbcon: Taking over console >> [ 0.306126] find_next_bit: 854517 ns, 163960 iterations >> [ 0.307041] find_next_zero_bit: 911725 ns, 163721 iterations >> [ 0.307711] find_last_bit: 668261 ns, 163960 iterations >> [ 0.311160] find_nth_bit: 3447530 ns, 16372 iterations >> [ 0.312358] find_first_bit: 1196633 ns, 16373 iterations >> [ 0.327191] find_first_and_bit: 14830129 ns, 32951 iterations >> [ 0.327503] find_next_and_bit: 310560 ns, 73719 iterations >> [ 0.327504] >> Start testing find_bit() with sparse bitmap >> [ 0.327539] find_next_bit: 7633 ns, 656 iterations >> [ 0.328787] find_next_zero_bit: 1247398 ns, 327025 iterations >> [ 0.328797] find_last_bit: 8425 ns, 656 iterations >> [ 0.330034] find_nth_bit: 1234044 ns, 655 iterations >> [ 0.330428] find_first_bit: 392086 ns, 656 iterations >> [ 0.330431] find_first_and_bit: 1980 ns, 1 iterations >> [ 0.330434] find_next_and_bit: 1831 ns, 1 iterations >> >> Some benchmarks seem to have worsened after applying this patch. >> However, unless I'm mistaken, the fns() changes should only affect the >> results of find_nth_bit, while the others are just random fluctuations. > > So... > > The patch itself looks good, Well, I think it could be even better. While I agree that bit=ffs(); clear_bit(bit, ) is probably a bad way of doing it, I think the basic structure of the function is good. Introducing a "count from 0 up to n" loop is rarely a good thing, keeping the n counting down to 0 is likely better. So I'd instead just change the function to static inline unsigned long fns(unsigned long word, unsigned int n) { while (word) { if (n-- == 0) return __ffs(word); word &= word - 1; } return BITS_PER_LONG; } Now that I look closer, I think the * Returns the bit number of the N'th set bit. * If no such, returns @size. in the find_nth_bit and friends' docs is wrong. Tell me what happens here: DECLARE_BITMAP(x, 12); int i; x[0] = 3; i = find_nth_bit(&x, 12, 7); So I'm asking for the seventh (counting from 0) bit set in a bitmap of 12 bits, but only two bits are set. So i should be 12? No, i will be BITS_PER_LONG, because fns() doesn't know anything about the limit of 12. Do we really not have any tests covering that? Or indeed covering any of the small_const_nbits optimizations? I've said this before, and I repeat. It was a mistake for the bitmap functions to promise a return of exactly @size when stuff is not found, they should always have just promised to return something >= @size. The checking in the callers would be just as easy (and some indeed do >= instead of ==), but the implementation can be somewhat cheaper. I'm afraid that ship has sailed, but it annoys me every time I stumble on this. Rasmus