The quilt patch titled Subject: lib/nodemask: optimize node_random for nodemask with single NUMA node has been removed from the -mm tree. Its filename was lib-nodemask-optimize-node_random-for-nodemask-with-single-numa-node.patch This patch was dropped because it was merged into the mm-stable branch of git://git.kernel.org/pub/scm/linux/kernel/git/akpm/mm ------------------------------------------------------ From: "Aneesh Kumar K.V" <aneesh.kumar@xxxxxxxxxxxxx> Subject: lib/nodemask: optimize node_random for nodemask with single NUMA node Date: Thu, 18 Aug 2022 18:40:42 +0530 The most common case for certain node_random usage (demotion nodemask) is with nodemask weight 1. We can avoid calling get_random_init() in that case and always return the only node set in the nodemask. A simple test as below before = rdtsc_ordered(); for (i= 0; i < 100; i++) { rand = node_random(&nmask); } after = rdtsc_ordered(); Without fix after - before : 16438 With fix after - before : 816 Link: https://lkml.kernel.org/r/20220818131042.113280-11-aneesh.kumar@xxxxxxxxxxxxx Signed-off-by: Aneesh Kumar K.V <aneesh.kumar@xxxxxxxxxxxxx> Reviewed-by: "Huang, Ying" <ying.huang@xxxxxxxxx> Acked-by: Wei Xu <weixugc@xxxxxxxxxx> Cc: Alistair Popple <apopple@xxxxxxxxxx> Cc: Bharata B Rao <bharata@xxxxxxx> Cc: Dan Williams <dan.j.williams@xxxxxxxxx> Cc: Dave Hansen <dave.hansen@xxxxxxxxx> Cc: Davidlohr Bueso <dave@xxxxxxxxxxxx> Cc: Hesham Almatary <hesham.almatary@xxxxxxxxxx> Cc: Jagdish Gediya <jvgediya.oss@xxxxxxxxx> Cc: Johannes Weiner <hannes@xxxxxxxxxxx> Cc: Jonathan Cameron <Jonathan.Cameron@xxxxxxxxxx> Cc: Michal Hocko <mhocko@xxxxxxxxxx> Cc: Tim Chen <tim.c.chen@xxxxxxxxx> Cc: Yang Shi <shy828301@xxxxxxxxx> Cc: SeongJae Park <sj@xxxxxxxxxx> Signed-off-by: Andrew Morton <akpm@xxxxxxxxxxxxxxxxxxxx> --- include/linux/nodemask.h | 15 ++++++++++++--- 1 file changed, 12 insertions(+), 3 deletions(-) --- a/include/linux/nodemask.h~lib-nodemask-optimize-node_random-for-nodemask-with-single-numa-node +++ a/include/linux/nodemask.h @@ -505,12 +505,21 @@ static inline int num_node_state(enum no static inline int node_random(const nodemask_t *maskp) { #if defined(CONFIG_NUMA) && (MAX_NUMNODES > 1) - int w, bit = NUMA_NO_NODE; + int w, bit; w = nodes_weight(*maskp); - if (w) + switch (w) { + case 0: + bit = NUMA_NO_NODE; + break; + case 1: + bit = first_node(*maskp); + break; + default: bit = bitmap_ord_to_pos(maskp->bits, - get_random_int() % w, MAX_NUMNODES); + get_random_int() % w, MAX_NUMNODES); + break; + } return bit; #else return 0; _ Patches currently in -mm which might be from aneesh.kumar@xxxxxxxxxxxxx are