From: Michal Hocko <mhocko@xxxxxxxx> Subject: mm, oom: remove sleep from under oom_lock Tetsuo has pointed out that since 27ae357fa82b ("mm, oom: fix concurrent munlock and oom reaper unmap, v3") we have a strong synchronization between the oom_killer and victim's exiting because both have to take the oom_lock. Therefore the original heuristic to sleep for a short time in out_of_memory doesn't serve the original purpose. Moreover Tetsuo has noticed that the short sleep can be more harmful than actually useful. Hammering the system with many processes can lead to a starvation when the task holding the oom_lock can block for a long time (minutes) and block any further progress because the oom_reaper depends on the oom_lock as well. Drop the short sleep from out_of_memory when we hold the lock. Keep the sleep when the trylock fails to throttle the concurrent OOM paths a bit. This should be solved in a more reasonable way (e.g. sleep proportional to the time spent in the active reclaiming etc.) but this is much more complex thing to achieve. This is a quick fixup to remove a stale code. Link: http://lkml.kernel.org/r/20180709074706.30635-1-mhocko@xxxxxxxxxx Signed-off-by: Michal Hocko <mhocko@xxxxxxxx> Reported-by: Tetsuo Handa <penguin-kernel@xxxxxxxxxxxxxxxxxxx> Reviewed-by: Andrew Morton <akpm@xxxxxxxxxxxxxxxxxxxx> Cc: David Rientjes <rientjes@xxxxxxxxxx> Signed-off-by: Andrew Morton <akpm@xxxxxxxxxxxxxxxxxxxx> --- mm/oom_kill.c | 8 +------- 1 file changed, 1 insertion(+), 7 deletions(-) --- a/mm/oom_kill.c~mm-oom-remove-sleep-from-under-oom_lock +++ a/mm/oom_kill.c @@ -1077,15 +1077,9 @@ bool out_of_memory(struct oom_control *o dump_header(oc, NULL); panic("Out of memory and no killable processes...\n"); } - if (oc->chosen && oc->chosen != (void *)-1UL) { + if (oc->chosen && oc->chosen != (void *)-1UL) oom_kill_process(oc, !is_memcg_oom(oc) ? "Out of memory" : "Memory cgroup out of memory"); - /* - * Give the killed process a good chance to exit before trying - * to allocate memory again. - */ - schedule_timeout_killable(1); - } return !!oc->chosen; } _