On Wed, Jan 11, 2017 at 06:03:15PM +0000, Bart Van Assche wrote: > On Wed, 2017-01-11 at 07:46 +0100, Greg Kroah-Hartman wrote: > > On Tue, Jan 10, 2017 at 04:56:41PM -0800, Bart Van Assche wrote: > > > Several RDMA drivers, e.g. drivers/infiniband/hw/qib, use the CPU to > > > transfer data between memory and PCIe adapter. Because of performance > > > reasons it is important that the CPU cache is not flushed when such > > > drivers transfer data. Make this possible by allowing these drivers to > > > override the dma_map_ops pointer. Additionally, introduce the function > > > set_dma_ops() that will be used by a later patch in this series. > > > > > > Signed-off-by: Bart Van Assche <bart.vanassche@xxxxxxxxxxx> > > > Cc: [ ... ] > > > > That's a crazy cc: list, you should break this up into smaller pieces, > > otherwise it's going to bounce... > > That's a subset of what scripts/get_maintainer.pl came up with. Suggestions > for a more appropriate cc-list for a patch like this that touches all > architectures would be welcome. You need to break this patch up into a series that can be applied in sequence, don't change everything all at once. That's a mess to merge, as you are finding out. > > > diff --git a/include/linux/device.h b/include/linux/device.h > > > index 491b4c0ca633..c7cb225d36b0 100644 > > > --- a/include/linux/device.h > > > +++ b/include/linux/device.h > > > @@ -885,6 +885,8 @@ struct dev_links_info { > > > * a higher-level representation of the device. > > > */ > > > struct device { > > > + const struct dma_map_ops *dma_ops; /* See also get_dma_ops() */ > > > + > > > struct device *parent; > > > > > > struct device_private *p; > > > > Why not put this new pointer down with the other dma fields in this > > structure? Any specific reason it needs to be first? > > Are there CPU architectures for which access to the first member of a > structure can be encoded and/or executed more efficiently than access to > other members of a structure? If not, I'm fine with moving the new pointer > further down. Why do you think that your pointer is the one that gets to be "most efficient"? :) Seriously, no, it doesn't matter at all, it's all just pointer math which is very fast. Put it with the other stuff please, don't try to optimize something without ever measuring it. thanks, greg k-h