This allows us to clean up the code by not having to explicitly code checks for shift amounts greater than 32. Signed-off-by: David Daney <ddaney@xxxxxxxxxxxxxxxxxx> --- arch/mips/include/asm/uasm.h | 18 ++++++++++++++++++ 1 files changed, 18 insertions(+), 0 deletions(-) diff --git a/arch/mips/include/asm/uasm.h b/arch/mips/include/asm/uasm.h index 11a8b52..697e40c 100644 --- a/arch/mips/include/asm/uasm.h +++ b/arch/mips/include/asm/uasm.h @@ -167,6 +167,24 @@ static inline void __cpuinit uasm_l##lb(struct uasm_label **lab, u32 *addr) \ #define uasm_i_ssnop(buf) uasm_i_sll(buf, 0, 0, 1) #define uasm_i_ehb(buf) uasm_i_sll(buf, 0, 0, 3) +static inline void uasm_i_dsrl_safe(u32 **p, unsigned int a1, + unsigned int a2, unsigned int a3) +{ + if (a3 < 32) + uasm_i_dsrl(p, a1, a2, a3); + else + uasm_i_dsrl32(p, a1, a2, a3 - 32); +} + +static inline void uasm_i_dsll_safe(u32 **p, unsigned int a1, + unsigned int a2, unsigned int a3) +{ + if (a3 < 32) + uasm_i_dsll(p, a1, a2, a3); + else + uasm_i_dsll32(p, a1, a2, a3 - 32); +} + /* Handle relocations. */ struct uasm_reloc { u32 *addr; -- 1.6.6.1