Hi all, This question is not really kernel related, but still MIPS related, I hope you don't mind. Arnaud Patard and myself are trying to get qemu working on MIPS [1], which includes translating TCG code (internal representation) into MIPS instructions, that are then executed. Most of the code works, but we have some strange behaviors that seems related to CPU caches. The code is written to a buffer, which is then executed. Before the execution, the caches are synced using the cacheflush syscall: | #include <sys/cachectl.h> | | | static inline void flush_icache_range(unsigned long start, unsigned long stop) | { | cacheflush ((void *)start, stop-start, ICACHE); | } It seems this is not enough, as sometimes, some executed code does not correspond to the assembly dump of this memory region. This seems to be especially the case of memory regions that are written twice, due to relocations: 1) a branch instruction is written with an offset of 0 2) the offset is patched 3) cacheflush is called Sometimes the executed code correspond to the code written in 1), which means the branch is skipped. Does someone knows and/or has example code to correctly sync the CPU caches from userland on MIPS? Thanks in advance, Aurelien [1] http://git.aurel32.net/?p=qemu.git;a=shortlog;h=refs/heads/tcg-mips -- Aurelien Jarno GPG: 1024D/F1BCDB73 aurelien@xxxxxxxxxxx http://www.aurel32.net