another small patch, adding crmfbreg.h header into tree. ---------- diff --git a/include/video/crmfbreg.h b/include/video/crmfbreg.h new file mode 100644 index 0000000..5714a3e --- /dev/null +++ b/include/video/crmfbreg.h @@ -0,0 +1,275 @@ +/* $NetBSD: crmfbreg.h,v 1.9 2008/11/06 22:16:03 macallan Exp $ */ + +/*- + * Copyright (c) 2007 Jared D. McNeill <jmcneill@xxxxxxxxxxxx> + * 2008 Michael Lorenz <macallan@xxxxxxxxxx> + * All rights reserved. + * + * Redistribution and use in source and binary forms, with or without + * modification, are permitted provided that the following conditions + * are met: + * 1. Redistributions of source code must retain the above copyright + * notice, this list of conditions and the following disclaimer. + * 2. Redistributions in binary form must reproduce the above copyright + * notice, this list of conditions and the following disclaimer in the + * documentation and/or other materials provided with the distribution. + * + * THIS SOFTWARE IS PROVIDED BY THE NETBSD FOUNDATION, INC. AND CONTRIBUTORS + * ``AS IS'' AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED + * TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR + * PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE FOUNDATION OR CONTRIBUTORS + * BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR + * CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF + * SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS + * INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN + * CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) + * ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE + * POSSIBILITY OF SUCH DAMAGE. + */ + +/* + * SGI-CRM (O2) Framebuffer driver, register definitions + */ + +#ifndef CRMFBREG_H +#define CRMFBREG_H + +#define CRMFB_DOTCLOCK 0x00000004 +#define CRMFB_DOTCLOCK_CLKRUN_SHIFT 20 +#define CRMFB_VT_XY 0x00010000 +#define CRMFB_VT_XY_FREEZE_SHIFT 31 +#define CRMFB_VT_FLAGS 0x00010018 +#define CRMFB_VT_FLAGS_SYNC_LOW_MSB 5 +#define CRMFB_VT_FLAGS_SYNC_LOW_LSB 5 +#define CRMFB_VT_INTR01 0x00010020 +#define CRMFB_VT_INTR01_EN 0xffffffff +#define CRMFB_VT_INTR23 0x00010024 +#define CRMFB_VT_INTR23_EN 0xffffffff +#define CRMFB_VT_VPIX_EN 0x00010038 +#define CRMFB_VT_VPIX_EN_OFF_SHIFT 0 +#define CRMFB_VT_HCMAP 0x0001003c +#define CRMFB_VT_HCMAP_ON_SHIFT 12 +#define CRMFB_VT_VCMAP 0x00010040 +#define CRMFB_VT_VCMAP_ON_SHIFT 12 +#define CRMFB_OVR_WIDTH_TILE 0x00020000 +#define CRMFB_OVR_CONTROL 0x00020008 +#define CRMFB_OVR_CONTROL_DMAEN_SHIFT 0 +#define CRMFB_FRM_TILESIZE 0x00030000 +#define CRMFB_FRM_TILESIZE_RHS_SHIFT 0 +#define CRMFB_FRM_TILESIZE_WIDTH_SHIFT 5 +#define CRMFB_FRM_TILESIZE_DEPTH_SHIFT 13 +#define CRMFB_FRM_TILESIZE_DEPTH_8 0 +#define CRMFB_FRM_TILESIZE_DEPTH_16 1 +#define CRMFB_FRM_TILESIZE_DEPTH_32 2 +#define CRMFB_FRM_TILESIZE_FIFOR_SHIFT 15 +#define CRMFB_FRM_PIXSIZE 0x00030004 +#define CRMFB_FRM_PIXSIZE_HEIGHT_SHIFT 16 +#define CRMFB_FRM_CONTROL 0x0003000c +#define CRMFB_FRM_CONTROL_DMAEN_SHIFT 0 +#define CRMFB_FRM_CONTROL_LINEAR_SHIFT 1 +#define CRMFB_FRM_CONTROL_TILEPTR_SHIFT 9 +#define CRMFB_DID_CONTROL 0x00040004 +#define CRMFB_DID_CONTROL_DMAEN_SHIFT 0 +#define CRMFB_MODE 0x00048000 +#define CRMFB_MODE_TYP_SHIFT 2 +#define CRMFB_MODE_TYP_I8 0 +#define CRMFB_MODE_TYP_ARGB5 4 +#define CRMFB_MODE_TYP_RGB8 5 +#define CRMFB_MODE_BUF_SHIFT 0 +#define CRMFB_MODE_BUF_BOTH 3 +#define CRMFB_CMAP 0x00050000 +#define CRMFB_CMAP_FIFO 0x00058000 +#define CRMFB_GMAP 0x00060000 +#define CRMFB_CURSOR_POS 0x00070000 +/* + * upper 16 bit are Y, lower 16 bit are X - both signed so there's no need for + * a hotspot register + */ +#define CRMFB_CURSOR_CONTROL 0x00070004 + #define CRMFB_CURSOR_ON 0x00000001 +#define CRMFB_CURSOR_CMAP0 0x00070008 +#define CRMFB_CURSOR_CMAP1 0x0007000c +#define CRMFB_CURSOR_CMAP2 0x00070010 +#define CRMFB_CURSOR_BITMAP 0x00078000 +/* two bit deep cursor image, zero is transparent */ + +/* rendering engine registers */ +/* these TLBs define 16x16 tiles, 64kB each, upper 16 bit only */ +#define CRIME_RE_TLB_A 0x1000 +#define CRIME_RE_TLB_B 0x1200 +#define CRIME_RE_TLB_C 0x1400 +#define CRIME_RE_TEX 0x1600 +#define CRIME_RE_CLIP_IDS 0x16e0 +/* 32bit entries, 4kB page address >> 12 | 0x80000000 */ +#define CRIME_RE_LINEAR_A 0x1700 +#define CRIME_RE_LINEAR_B 0x1780 + +/* memory transfer engine from 0x3000*/ +#define CRIME_MTE_MODE 0x3000 +#define CRIME_MTE_BYTEMASK 0x3008 +#define CRIME_MTE_STIPPLEMASK 0x3010 +#define CRIME_MTE_BG 0x3018 +#define CRIME_MTE_SRC0 0x3020 /* start */ +#define CRIME_MTE_SRC1 0x3028 /* end */ +#define CRIME_MTE_DST0 0x3030 /* start */ +#define CRIME_MTE_DST1 0x3038 /* end */ +#define CRIME_MTE_SRC_Y_STEP 0x3040 +#define CRIME_MTE_DST_Y_STEP 0x3048 +#define CRIME_MTE_NULL 0x3070 +#define CRIME_MTE_FLUSH 0x3078 + +/* CRIME_MTE_MODE */ +#define MTE_MODE_DST_ECC 0x00000001 /* enable ECC in DST */ +#define MTE_MODE_SRC_ECC 0x00000002 /* enable ECC in SRC */ +#define MTE_MODE_DST_BUF_MASK 0x0000001c + #define MTE_TLB_A 0 + #define MTE_TLB_B 1 + #define MTE_TLB_C 2 + #define MTE_TLB_TEX 3 + #define MTE_TLB_LIN_A 4 + #define MTE_TLB_LIN_B 5 + #define MTE_TLB_CLIP 6 + #define MTE_DST_TLB_SHIFT 2 +#define MTE_MODE_SRC_BUF_MASK 0x000000e0 + #define MTE_SRC_TLB_SHIFT 5 +#define MTE_MODE_DEPTH_MASK 0x00000300 + #define MTE_DEPTH_8 0 + #define MTE_DEPTH_16 1 + #define MTE_DEPTH_32 2 + #define MTE_DEPTH_SHIFT 8 +#define MTE_MODE_STIPPLE 0x00000400 +#define MTE_MODE_COPY 0x00000800 /* 1 - copy, 0 - clear dst */ + +/* drawing engine from 0x2000 */ +#define CRIME_DE_MODE_SRC 0x2000 +#define CRIME_DE_MODE_DST 0x2008 +#define CRIME_DE_CLIPMODE 0x2010 +#define CRIME_DE_DRAWMODE 0x2018 +#define CRIME_DE_SCRMASK0 0x2020 +#define CRIME_DE_SCRMASK1 0x2028 +#define CRIME_DE_SCRMASK2 0x2030 +#define CRIME_DE_SCRMASK3 0x2038 +#define CRIME_DE_SCRMASK4 0x2040 +#define CRIME_DE_SCISSOR 0x2048 +#define CRIME_DE_WINOFFSET_SRC 0x2050 /* x in upper, y in lower 16 bit */ +#define CRIME_DE_WINOFFSET_DST 0x2058 +#define CRIME_DE_PRIMITIVE 0x2060 +#define CRIME_DE_X_VERTEX_0 0x2070 +#define CRIME_DE_X_VERTEX_1 0x2074 +#define CRIME_DE_X_VERTEX_2 0x2078 +#define CRIME_DE_GL_VERTEX_0_X 0x2080 +#define CRIME_DE_GL_VERTEX_0_Y 0x2084 +#define CRIME_DE_GL_VERTEX_1_X 0x2088 +#define CRIME_DE_GL_VERTEX_1_Y 0x208c +#define CRIME_DE_GL_VERTEX_2_X 0x2090 +#define CRIME_DE_GL_VERTEX_2_Y 0x2094 +#define CRIME_DE_XFER_ADDR_SRC 0x20a0 +#define CRIME_DE_XFER_STRD_SRC 0x20a4 +#define CRIME_DE_XFER_STEP_X 0x20a8 +#define CRIME_DE_XFER_STEP_Y 0x20ac +#define CRIME_DE_XFER_ADDR_DST 0x20b0 +#define CRIME_DE_XFER_STRD_DST 0x20b4 +#define CRIME_DE_STIPPLE_MODE 0x20c0 +#define CRIME_DE_STIPPLE_PAT 0x20c4 +#define CRIME_DE_FG 0x20d0 +#define CRIME_DE_BG 0x20d8 +#define CRIME_DE_ALPHA_COLOR 0x21a0 /* constant colour for alpha */ +#define CRIME_DE_ALPHA_FUNC 0x21a8 /* blend function */ +#define CRIME_DE_ROP 0x21b0 +#define CRIME_DE_PLANEMASK 0x21b8 + +#define CRIME_DE_NULL 0x21f0 +#define CRIME_DE_FLUSH 0x21f8 + +#define CRIME_DE_START 0x0800 /* OR this to a register address in + * order to start a command */ + +/* CRIME_DE_MODE_* */ +#define DE_MODE_TLB_A 0x00000000 +#define DE_MODE_TLB_B 0x00000400 +#define DE_MODE_TLB_C 0x00000800 +#define DE_MODE_LIN_A 0x00001000 +#define DE_MODE_LIN_B 0x00001400 +#define DE_MODE_BUFDEPTH_8 0x00000000 +#define DE_MODE_BUFDEPTH_16 0x00000100 +#define DE_MODE_BUFDEPTH_32 0x00000200 +#define DE_MODE_TYPE_CI 0x00000000 +#define DE_MODE_TYPE_RGB 0x00000010 +#define DE_MODE_TYPE_RGBA 0x00000020 +#define DE_MODE_TYPE_ABGR 0x00000030 +#define DE_MODE_TYPE_YCRCB 0x000000f0 +#define DE_MODE_PIXDEPTH_8 0x00000000 +#define DE_MODE_PIXDEPTH_16 0x00000004 +#define DE_MODE_PIXDEPTH_32 0x00000008 +#define DE_MODE_DOUBLE_PIX 0x00000002 +#define DE_MODE_DOUBLE_SELECT 0x00000001 + +/* clip mode */ +#define DE_CLIPMODE_ENABLE 0x00000800 + +/* draw mode */ +#define DE_DRAWMODE_NO_CONF 0x00800000 /* disable coherency testing */ +#define DE_DRAWMODE_X11 0x00000000 +#define DE_DRAWMODE_GL 0x00400000 +#define DE_DRAWMODE_XFER_EN 0x00200000 +#define DE_DRAWMODE_SCISSOR_EN 0x00100000 +#define DE_DRAWMODE_LINE_STIP 0x00080000 +#define DE_DRAWMODE_POLY_STIP 0x00040000 +#define DE_DRAWMODE_OPAQUE_STIP 0x00020000 +#define DE_DRAWMODE_SHADE 0x00010000 /* smooth shading enable */ +#define DE_DRAWMODE_TEXTURE 0x00008000 +#define DE_DRAWMODE_FOG 0x00004000 +#define DE_DRAWMODE_COVERAGE 0x00002000 +#define DE_DRAWMODE_LINE_AA 0x00001000 +#define DE_DRAWMODE_ALPHA_TEST 0x00000800 +#define DE_DRAWMODE_ALPHA_BLEND 0x00000400 +#define DE_DRAWMODE_ROP 0x00000200 +#define DE_DRAWMODE_DITHER 0x00000100 +#define DE_DRAWMODE_PLANEMASK 0x00000080 +#define DE_DRAWMODE_BYTEMASK 0x00000078 +#define DE_DRAWMODE_DEPTH_TEST 0x00000004 +#define DE_DRAWMODE_DEPTH_MASK 0x00000002 +#define DE_DRAWMODE_STENCIL 0x00000001 + +/* primitive */ +#define DE_PRIM_POINT 0x00000000 +#define DE_PRIM_LINE 0x01000000 +#define DE_PRIM_TRIANGLE 0x02000000 +#define DE_PRIM_RECTANGLE 0x03000000 +#define DE_PRIM_LINE_SKIP_END 0x00040000 +#define DE_PRIM_LR 0x00000000 /* left to right */ +#define DE_PRIM_RL 0x00010000 /* right to left */ +#define DE_PRIM_BT 0x00000000 /* bottom to top */ +#define DE_PRIM_TB 0x00020000 /* top to bottom */ +#define DE_PRIM_LINE_WIDTH_MASK 0x0000ffff /* in half pixels */ + +/* alpha function register */ +#define DE_ALPHA_ADD 0x00000000 +#define DE_ALPHA_MIN 0x00000100 +#define DE_ALPHA_MAX 0x00000200 +#define DE_ALPHA_SUB 0x00000300 +#define DE_ALPHA_REV_SUB 0x00000400 + +#define DE_ALPHA_OP_ZERO 0 +#define DE_ALPHA_OP_ONE 1 +#define DE_ALPHA_OP_DST_COLOR 2 +#define DE_ALPHA_OP_1_MINUS_DST_COLOR 3 +#define DE_ALPHA_OP_SRC_ALPHA 4 +#define DE_ALPHA_OP_1_MINUS_SRC_ALPHA 5 +#define DE_ALPHA_OP_DST_ALPHA 6 +#define DE_ALPHA_OP_1_MINUS_DST_APLHA 7 +#define DE_ALPHA_OP_CONSTANT_COLOR 8 +#define DE_ALPHA_OP_1_MINUS_CONST_COLOR 9 +#define DE_ALPHA_OP_CONSTANT_ALPHA 10 +#define DE_ALPHA_OP_1_MINUS_CONST_ALPHA 11 +#define DE_ALPHA_OP_SRC_ALPHA_SATURATE 12 + +#define DE_ALPHA_OP_SRC_SHIFT 4 +#define DE_ALPHA_OP_DST_SHIFT 0 + +/* status register */ +#define CRIME_DE_STATUS 0x4000 +#define CRIME_DE_IDLE 0x10000000 +#define CRIME_DE_READY 0x02000000 + +#endif /* CRMFBREG_H */ ---- Michael said what adding file as-is should be acceptable (at least for experimentation, i hope). It will be used in my next small patch.