On Mon, Oct 23, 2006 at 12:04:07PM +0900, Atsushi Nemoto wrote: > As I wrote in reply to Manish, I do not see good reason to use > module_init here. module_init code is being called fairly late in the game. But as long as there are no initizalization order issues arising I prefer to initialize things a) after console code for easier debugging b) explicitly. Ralf