Re: [PATCH] rest of works for migration to GENERIC_TIME

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On Mon, Oct 23, 2006 at 12:04:07PM +0900, Atsushi Nemoto wrote:

> As I wrote in reply to Manish, I do not see good reason to use
> module_init here.

module_init code is being called fairly late in the game.  But as long as
there are no initizalization order issues arising I prefer to initialize
things a) after console code for easier debugging b) explicitly.

  Ralf


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