Hi
The gbefb driver does not update the framebuffer layers visual
setting when depth is changed with fbset, resulting in strange
colors (very dark blue in 16-bit, almost black in 24-bit).
The attached patch fixes that.
--
Kaj-Michael Lang
diff --git a/drivers/video/gbefb.c b/drivers/video/gbefb.c
index d744c51..111eacb 100644
--- a/drivers/video/gbefb.c
+++ b/drivers/video/gbefb.c
@@ -656,12 +656,15 @@ static int gbefb_set_par(struct fb_info
switch (bytesPerPixel) {
case 1:
SET_GBE_FIELD(WID, TYP, val, GBE_CMODE_I8);
+ info->fix.visual = FB_VISUAL_PSEUDOCOLOR;
break;
case 2:
SET_GBE_FIELD(WID, TYP, val, GBE_CMODE_ARGB5);
+ info->fix.visual = FB_VISUAL_TRUECOLOR;
break;
case 4:
SET_GBE_FIELD(WID, TYP, val, GBE_CMODE_RGB8);
+ info->fix.visual = FB_VISUAL_TRUECOLOR;
break;
}
SET_GBE_FIELD(WID, BUF, val, GBE_BMODE_BOTH);