Re: N32 support in 64-bit MIPS Linux

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On Thu, 15 Aug 2002, Ralf Baechle wrote:

> On Thu, Aug 15, 2002 at 12:06:31PM +0200, Kjeld Borch Egevang wrote:
> 
> > I would like to hear your opinion on this.
> > 
> > Currently we have the N64 interface which is the basic interface to the
> > kernel. Then we have the O32 interface which is implemented as a separate
> > set of syscalls in unistd.h and proper conversion in the kernel.
> > 
> > Now, how can we support N32? Many syscalls will work if N32 is treated the
> > same way as O32. This will of course mean, that O32 must be compiled in in
> > order to support N32. But e.g. a syscall like:
> > 
> > int _llseek(unsigned int fd, unsigned long offset_high, unsigned long 
> > offset_low, loff_t *result, unsigned int whence);
> > 
> > needs special treatment since loff_t is a long long (passed in a single
> > register for N32) and there are 6 arguments (all passed in registers for
> > N32, passed in registers and on the stack for O32).
> > 
> > Should we simply add 235 new syscall numbers to unistd.h named 
> > __NR_LinuxN32...?
> 
> o32 currently has 240 syscalls.  Of these a good number is simply
> junk.  No syscall(2), oldstat(2), oldfstat(2), no experimental
> UNIX Version 7 bs like mpx(2) for new ABIs; away with stupid multiplexor
> calls like socketcall(2) and funny intelisms like vm86(2).  That's
> the first cleanup I'm planning.
> 
> For what will be left over, N32 and N64 use the same subroutine calling
> interface we'll be able to share most if not all syscalls between the two.
> llseek(2) is just one example.

Some syscalls will definitely not work for N32 with the N64 calling 
interface:

int execve(const char *filename, char *const argv [], char *const envp[]);

- where argv and envp points to arrays of pointers (4 bytes in N32, 8
  bytes in N64)

int fstat(int filedes, struct stat *buf);
int utime(const char *filename, struct utimbuf *buf);
clock_t times(struct tms *buf);
int ioctl(int d, int request, ...);
int fcntl(int fd, int cmd, struct flock * lock);

- struct contains long (4 bytes in N32, 8 bytes in N64)

So my point is, that we will need some of the O32 conversion stuff for N32 
as well.


/Kjeld


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