On Mon, Nov 15, 2010 at 11:12:47AM +0200, Meir Yanovich wrote: > so only AS 2 supported .. i see does it support all the AS2 lingo? and > options? > what is the best way to include thired party AS libs ? All the AS2 lingo (dunno what you mean, but I feel the answer is yes :D It depends on the libs. Source-level libs (as code) can be included using the preprocessor (if using the command-line compiler) or read into a string and compiled from C++ inside the relevant frame. Binary (SWF) libs meant to be loaded/imported can be loaded/imported using the import/load tags/AS2 code. Binary (SWF) libs meant to be embedded can be embedded using the prebuiltSWF support. --strk; () Free GIS & Flash consultant/developer /\ http://strk.keybit.net/services.html ------------------------------------------------------------------------------ Centralized Desktop Delivery: Dell and VMware Reference Architecture Simplifying enterprise desktop deployment and management using Dell EqualLogic storage and VMware View: A highly scalable, end-to-end client virtualization framework. Read more! http://p.sf.net/sfu/dell-eql-dev2dev _______________________________________________ Ming-users mailing list Ming-users@xxxxxxxxxxxxxxxxxxxxx https://lists.sourceforge.net/lists/listinfo/ming-users