On Fri, 14 Nov 2008 13:46:42 -0800 (PST) Trent Piepho <tpiepho at freescale.com> wrote: > On Tue, 11 Nov 2008, Andrew Morton wrote: > >>>>> +#define DIV_ROUND_CLOSEST(x, divisor)( \ > >>>>> +{ \ > >>>>> + typeof(divisor) __divisor = divisor; \ > >>>>> + (((x) + ((__divisor) / 2)) / (__divisor)); \ > >>>>> +} \ > >>>>> +) > >>>> > >>>> Maybe you can do away with the statement-expression extension? I've seen > >>>> cases where it cases gcc to generate worse code. It seems like it > >>>> shouldn't, but it does. I know DIV_ROUND_CLOSEST (maybe DIV_ROUND_NEAR?) > >>>> uses divisor twice, but all the also divide macros do that too, so why does > >>>> this one need to be different? > >>> > >>> The others need fixing too. > >> > >> Is it worth generating worse code for these simple macros? > > > > Well that's an interesting question. > > > > The risks with the current code are > > > > a) It will introduce straightforward bugs, where pointers are > > incremented twice, etc. > > > > Hopefully these things will be apparent during testing and we'll > > fix them up in the usual fashion. > > > > b) It will introduce subtle slowdowns due to needlessly executing > > code more than once, as in the hugepage case which I identified. > > These problems will hang around for long periods. > > > > So they're good reasons to fix the macros. If these fixes cause the > > compiler to generate worse code then we should quantify and understand > > that. Perhaps it is only certain compiler versions. Perhaps we can > > find a test case (should be easy?) and send it over to the gcc guys to > > fix. Perhaps we can find some C-level construct which prevents the > > compiler from going into stupid mode without reintroducing the existing > > problems. > > My question was more along the lines of is it worth it to even have macros for > something as simple rounding up when dividing? > > For an example of statement expression problems, I noticed something with > swab16(), addressed in commit 8e2c20023f34b652605a5fb7c68bb843d2b100a8 > > #define ___swab16(x) \ > ({ \ > __u16 __x = (x); \ > ((__u16)( \ > (((__u16)(__x) & (__u16)0x00ffU) << 8) | \ > (((__u16)(__x) & (__u16)0xff00U) >> 8) )); \ > }) > > Produces this code: > > movzwl %ax, %eax > movl %eax, %edx > shrl $8, %eax > sall $8, %edx > orl %eax, %edx > > While this: > > static __inline__ __attribute_const__ __u16 ___swab16(__u16 x) > { > return x<<8 | x>>8; > } > > Produces this code: > > rolw $8, %ax stupid gcc. I wonder if we could do something along these lines: static inline u8 __div_round_up_u8(u8 n, u8 d) { ... } static inline u16 __div_round_up_u16(u16 n, u16 d) { ... } <etc> #define DIV_ROUND_UP(n, d) (sizeof(n) == 8 ? __div_round_up_u8(n, d) : (sizeof(n) == 16 ? __div_round_up_u16(n, d) : (sizeof(n) == 32 ? __div_round_up_u32(n, d) : (sizeof(n) == 64 ? __div_round_up_u64(n, d) : __panic_i_am_confused())))) which might work but is arguably too stupid to live. And whcih still cannot be used for compile-time array-sizing.