On Wed, Jun 14, 2017 at 02:59:13PM +0200, Petr Mladek wrote: > > +} > > + > > +void klp_shadow_detach(void *obj, char *var) > > +{ > > + unsigned long flags; > > + struct klp_shadow *shadow; > > + > > + spin_lock_irqsave(&klp_shadow_lock, flags); > > + > > + hash_for_each_possible(klp_shadow_hash, shadow, node, > > + (unsigned long)obj) { > > + if (shadow->obj == obj && !strcmp(shadow->var, var)) { > > Do we need to test "shadow->obj == obj" here? If it is not true, > there would be a bug in the hashtable implementation or in > klp_shadow_attach(). > > Well, it might make sense to add a consistency check: > > WARN_ON(shadow->obj != obj); > It would make sense if hash_for_each_possible() worked that way, but for some reason it doesn't. :-/ It gives you all the hash collisions. -- Josh -- To unsubscribe from this list: send the line "unsubscribe live-patching" in the body of a message to majordomo@xxxxxxxxxxxxxxx More majordomo info at http://vger.kernel.org/majordomo-info.html