Re: [PATCH 1/7] workqueue: bound maximum queue depth

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On Thu, Oct 22, 2020 at 04:15:31PM +1100, Dave Chinner wrote:
> From: Dave Chinner <dchinner@xxxxxxxxxx>
> 
> Existing users of workqueues have bound maximum queue depths in
> their external algorithms (e.g. prefetch counts). For parallelising
> work that doesn't have an external bound, allow workqueues to
> throttle incoming requests at a maximum bound. bounded workqueues

Nit: capitalize the 'B' in 'bounded'.

> also need to distribute work over all worker threads themselves as
> there is no external bounding or worker function throttling
> provided.
> 
> Existing callers are not throttled and retain direct control of
> worker threads, only users of the new create interface will be
> throttled and concurrency managed.
> 
> Signed-off-by: Dave Chinner <dchinner@xxxxxxxxxx>
> ---
>  libfrog/workqueue.c | 42 +++++++++++++++++++++++++++++++++++++++---
>  libfrog/workqueue.h |  4 ++++
>  2 files changed, 43 insertions(+), 3 deletions(-)
> 
> diff --git a/libfrog/workqueue.c b/libfrog/workqueue.c
> index fe3de4289379..e42b2a2f678b 100644
> --- a/libfrog/workqueue.c
> +++ b/libfrog/workqueue.c
> @@ -40,13 +40,21 @@ workqueue_thread(void *arg)
>  		}
>  
>  		/*
> -		 *  Dequeue work from the head of the list.
> +		 *  Dequeue work from the head of the list. If the queue was
> +		 *  full then send a wakeup if we're configured to do so.
>  		 */
>  		assert(wq->item_count > 0);
> +		if (wq->max_queued && wq->item_count == wq->max_queued)
> +			pthread_cond_signal(&wq->queue_full);
> +
>  		wi = wq->next_item;
>  		wq->next_item = wi->next;
>  		wq->item_count--;
>  
> +		if (wq->max_queued && wq->next_item) {
> +			/* more work, wake up another worker */
> +			pthread_cond_signal(&wq->wakeup);

Hmm.  The net effect of this is that we wake up workers faster when a
ton of work comes in, right?  And I bet none of the current workqueue
users have suffered from this because they queue a bunch of work and
then call workqueue_terminate, which wakes all the threads, and they
never go to sleep again.

Does it make sense to simplify the test to "if (wq->next_item) {"?

Other than that, looks good!

--D

> +		}
>  		pthread_mutex_unlock(&wq->lock);
>  
>  		(wi->function)(wi->queue, wi->index, wi->arg);
> @@ -58,10 +66,11 @@ workqueue_thread(void *arg)
>  
>  /* Allocate a work queue and threads.  Returns zero or negative error code. */
>  int
> -workqueue_create(
> +workqueue_create_bound(
>  	struct workqueue	*wq,
>  	void			*wq_ctx,
> -	unsigned int		nr_workers)
> +	unsigned int		nr_workers,
> +	unsigned int		max_queue)
>  {
>  	unsigned int		i;
>  	int			err = 0;
> @@ -70,12 +79,16 @@ workqueue_create(
>  	err = -pthread_cond_init(&wq->wakeup, NULL);
>  	if (err)
>  		return err;
> +	err = -pthread_cond_init(&wq->queue_full, NULL);
> +	if (err)
> +		goto out_wake;
>  	err = -pthread_mutex_init(&wq->lock, NULL);
>  	if (err)
>  		goto out_cond;
>  
>  	wq->wq_ctx = wq_ctx;
>  	wq->thread_count = nr_workers;
> +	wq->max_queued = max_queue;
>  	wq->threads = malloc(nr_workers * sizeof(pthread_t));
>  	if (!wq->threads) {
>  		err = -errno;
> @@ -102,10 +115,21 @@ workqueue_create(
>  out_mutex:
>  	pthread_mutex_destroy(&wq->lock);
>  out_cond:
> +	pthread_cond_destroy(&wq->queue_full);
> +out_wake:
>  	pthread_cond_destroy(&wq->wakeup);
>  	return err;
>  }
>  
> +int
> +workqueue_create(
> +	struct workqueue	*wq,
> +	void			*wq_ctx,
> +	unsigned int		nr_workers)
> +{
> +	return workqueue_create_bound(wq, wq_ctx, nr_workers, 0);
> +}
> +
>  /*
>   * Create a work item consisting of a function and some arguments and schedule
>   * the work item to be run via the thread pool.  Returns zero or a negative
> @@ -140,6 +164,7 @@ workqueue_add(
>  
>  	/* Now queue the new work structure to the work queue. */
>  	pthread_mutex_lock(&wq->lock);
> +restart:
>  	if (wq->next_item == NULL) {
>  		assert(wq->item_count == 0);
>  		ret = -pthread_cond_signal(&wq->wakeup);
> @@ -150,6 +175,16 @@ workqueue_add(
>  		}
>  		wq->next_item = wi;
>  	} else {
> +		/* throttle on a full queue if configured */
> +		if (wq->max_queued && wq->item_count == wq->max_queued) {
> +			pthread_cond_wait(&wq->queue_full, &wq->lock);
> +			/*
> +			 * Queue might be empty or even still full by the time
> +			 * we get the lock back, so restart the lookup so we do
> +			 * the right thing with the current state of the queue.
> +			 */
> +			goto restart;
> +		}
>  		wq->last_item->next = wi;
>  	}
>  	wq->last_item = wi;
> @@ -201,5 +236,6 @@ workqueue_destroy(
>  	free(wq->threads);
>  	pthread_mutex_destroy(&wq->lock);
>  	pthread_cond_destroy(&wq->wakeup);
> +	pthread_cond_destroy(&wq->queue_full);
>  	memset(wq, 0, sizeof(*wq));
>  }
> diff --git a/libfrog/workqueue.h b/libfrog/workqueue.h
> index a56d1cf14081..a9c108d0e66a 100644
> --- a/libfrog/workqueue.h
> +++ b/libfrog/workqueue.h
> @@ -31,10 +31,14 @@ struct workqueue {
>  	unsigned int		thread_count;
>  	bool			terminate;
>  	bool			terminated;
> +	int			max_queued;
> +	pthread_cond_t		queue_full;
>  };
>  
>  int workqueue_create(struct workqueue *wq, void *wq_ctx,
>  		unsigned int nr_workers);
> +int workqueue_create_bound(struct workqueue *wq, void *wq_ctx,
> +		unsigned int nr_workers, unsigned int max_queue);
>  int workqueue_add(struct workqueue *wq, workqueue_func_t fn,
>  		uint32_t index, void *arg);
>  int workqueue_terminate(struct workqueue *wq);
> -- 
> 2.28.0
> 



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