From: Dave Chinner <dchinner@xxxxxxxxxx> The iclog IO completion state processing is somewhat complex, and because it's inside two nested loops it is highly indented and very hard to read. Factor it out, flatten the logic flow and clean up the comments so that it much easier to see what the code is doing both in processing the individual iclogs and in the over xlog_state_do_callback() operation. Signed-off-by: Dave Chinner <dchinner@xxxxxxxxxx> --- fs/xfs/xfs_log.c | 199 ++++++++++++++++++++++++----------------------- 1 file changed, 103 insertions(+), 96 deletions(-) diff --git a/fs/xfs/xfs_log.c b/fs/xfs/xfs_log.c index c3a43fe023ea..c3efece72847 100644 --- a/fs/xfs/xfs_log.c +++ b/fs/xfs/xfs_log.c @@ -2612,6 +2612,87 @@ xlog_get_lowest_lsn( return lowest_lsn; } +/* + * Return true if we need to stop processing, false to continue to the next + * iclog. The caller will need to run callbacks if the iclog is returned in the + * XLOG_STATE_CALLBACK state. + */ +static bool +xlog_state_iodone_process_iclog( + struct xlog *log, + struct xlog_in_core *iclog, + struct xlog_in_core *completed_iclog) +{ + xfs_lsn_t lowest_lsn; + + /* Skip all iclogs in the ACTIVE & DIRTY states */ + if (iclog->ic_state & (XLOG_STATE_ACTIVE|XLOG_STATE_DIRTY)) + return false; + + /* + * Between marking a filesystem SHUTDOWN and stopping the log, we do + * flush all iclogs to disk (if there wasn't a log I/O error). So, we do + * want things to go smoothly in case of just a SHUTDOWN w/o a + * LOG_IO_ERROR. + */ + if (iclog->ic_state & XLOG_STATE_IOERROR) + return false; + + /* + * Can only perform callbacks in order. Since this iclog is not in the + * DONE_SYNC/ DO_CALLBACK state, we skip the rest and just try to clean + * up. If we set our iclog to DO_CALLBACK, we will not process it when + * we retry since a previous iclog is in the CALLBACK and the state + * cannot change since we are holding the l_icloglock. + */ + if (!(iclog->ic_state & + (XLOG_STATE_DONE_SYNC | XLOG_STATE_DO_CALLBACK))) { + if (completed_iclog && + (completed_iclog->ic_state == XLOG_STATE_DONE_SYNC)) { + completed_iclog->ic_state = XLOG_STATE_DO_CALLBACK; + } + return true; + } + + /* + * We now have an iclog that is in either the DO_CALLBACK or DONE_SYNC + * states. The other states (WANT_SYNC, SYNCING, or CALLBACK were caught + * by the above if and are going to clean (i.e. we aren't doing their + * callbacks) see the above if. + * + * We will do one more check here to see if we have chased our tail + * around. + */ + lowest_lsn = xlog_get_lowest_lsn(log); + if (lowest_lsn && + XFS_LSN_CMP(lowest_lsn, be64_to_cpu(iclog->ic_header.h_lsn)) < 0) + return false; /* Leave this iclog for another thread */ + + iclog->ic_state = XLOG_STATE_CALLBACK; + + /* + * Completion of a iclog IO does not imply that a transaction has + * completed, as transactions can be large enough to span many iclogs. + * We cannot change the tail of the log half way through a transaction + * as this may be the only transaction in the log and moving th etail to + * point to the middle of it will prevent recovery from finding the + * start of the transaction. Hence we should only update the + * last_sync_lsn if this iclog contains transaction completion callbacks + * on it. + * + * We have to do this before we drop the icloglock to ensure we are the + * only one that can update it. + */ + ASSERT(XFS_LSN_CMP(atomic64_read(&log->l_last_sync_lsn), + be64_to_cpu(iclog->ic_header.h_lsn)) <= 0); + if (!list_empty_careful(&iclog->ic_callbacks)) + atomic64_set(&log->l_last_sync_lsn, + be64_to_cpu(iclog->ic_header.h_lsn)); + + return false; + +} + /* * Keep processing entries in the iclog callback list until we come around and * it is empty. We need to atomically see that the list is empty and change the @@ -2706,22 +2787,16 @@ xlog_state_do_callback( bool aborted, struct xlog_in_core *ciclog) { - xlog_in_core_t *iclog; - xlog_in_core_t *first_iclog; /* used to know when we've - * processed all iclogs once */ - int flushcnt = 0; - xfs_lsn_t lowest_lsn; - int ioerrors; /* counter: iclogs with errors */ - int loopdidcallbacks; /* flag: inner loop did callbacks*/ - int funcdidcallbacks; /* flag: function did callbacks */ - int repeats; /* for issuing console warnings if - * looping too many times */ + struct xlog_in_core *iclog; + struct xlog_in_core *first_iclog; + int flushcnt = 0; + int ioerrors = 0; + int funcdidcallbacks = 0; + int loopdidcallbacks; + int repeats = 0; + int ret; spin_lock(&log->l_icloglock); - first_iclog = iclog = log->l_iclog; - ioerrors = 0; - funcdidcallbacks = 0; - repeats = 0; do { /* @@ -2738,92 +2813,24 @@ xlog_state_do_callback( repeats++; do { - - /* skip all iclogs in the ACTIVE & DIRTY states */ - if (iclog->ic_state & - (XLOG_STATE_ACTIVE|XLOG_STATE_DIRTY)) { - iclog = iclog->ic_next; - continue; - } - /* - * Between marking a filesystem SHUTDOWN and stopping - * the log, we do flush all iclogs to disk (if there - * wasn't a log I/O error). So, we do want things to - * go smoothly in case of just a SHUTDOWN w/o a - * LOG_IO_ERROR. + * We have to process iclogs marked with errors at + * least once, so we count errors rather than terminate + * the inner loop here. */ - if (!(iclog->ic_state & XLOG_STATE_IOERROR)) { - /* - * Can only perform callbacks in order. Since - * this iclog is not in the DONE_SYNC/ - * DO_CALLBACK state, we skip the rest and - * just try to clean up. If we set our iclog - * to DO_CALLBACK, we will not process it when - * we retry since a previous iclog is in the - * CALLBACK and the state cannot change since - * we are holding the l_icloglock. - */ - if (!(iclog->ic_state & - (XLOG_STATE_DONE_SYNC | - XLOG_STATE_DO_CALLBACK))) { - if (ciclog && (ciclog->ic_state == - XLOG_STATE_DONE_SYNC)) { - ciclog->ic_state = XLOG_STATE_DO_CALLBACK; - } - break; - } - /* - * We now have an iclog that is in either the - * DO_CALLBACK or DONE_SYNC states. The other - * states (WANT_SYNC, SYNCING, or CALLBACK were - * caught by the above if and are going to - * clean (i.e. we aren't doing their callbacks) - * see the above if. - */ - - /* - * We will do one more check here to see if we - * have chased our tail around. - */ - - lowest_lsn = xlog_get_lowest_lsn(log); - if (lowest_lsn && - XFS_LSN_CMP(lowest_lsn, - be64_to_cpu(iclog->ic_header.h_lsn)) < 0) { - iclog = iclog->ic_next; - continue; /* Leave this iclog for - * another thread */ - } - - iclog->ic_state = XLOG_STATE_CALLBACK; - + if (iclog->ic_state & XLOG_STATE_IOERROR) + ioerrors++; - /* - * Completion of a iclog IO does not imply that - * a transaction has completed, as transactions - * can be large enough to span many iclogs. We - * cannot change the tail of the log half way - * through a transaction as this may be the only - * transaction in the log and moving th etail to - * point to the middle of it will prevent - * recovery from finding the start of the - * transaction. Hence we should only update the - * last_sync_lsn if this iclog contains - * transaction completion callbacks on it. - * - * We have to do this before we drop the - * icloglock to ensure we are the only one that - * can update it. - */ - ASSERT(XFS_LSN_CMP(atomic64_read(&log->l_last_sync_lsn), - be64_to_cpu(iclog->ic_header.h_lsn)) <= 0); - if (!list_empty_careful(&iclog->ic_callbacks)) - atomic64_set(&log->l_last_sync_lsn, - be64_to_cpu(iclog->ic_header.h_lsn)); + ret = xlog_state_iodone_process_iclog(log, iclog, + ciclog); + if (ret) + break; - } else - ioerrors++; + if (!(iclog->ic_state & + (XLOG_STATE_CALLBACK | XLOG_STATE_IOERROR))) { + iclog = iclog->ic_next; + continue; + } if (xlog_state_do_iclog_callbacks(log, iclog, aborted)) loopdidcallbacks++; -- 2.23.0.rc1