On Mon, Nov 12, 2018 at 02:30:01PM -0800, Joe Perches wrote: > On Tue, 2018-11-13 at 08:45 +1100, Dave Chinner wrote: > > On Mon, Nov 12, 2018 at 02:12:08PM -0600, Eric Sandeen wrote: > > > On 11/10/18 7:21 PM, Joe Perches wrote: > > > > Reduce total object size quite a bit (~32KB) and presumably > > > > improve performance at the same time. > > > > > > > > Total object size old vs new (x86-64 defconfig with xfs) > > > > > > > > text data bss dec hex filename > > > > - 959351 165573 632 1125556 112cb4 (TOTALS) (old) > > > > + 924683 165669 632 1090984 10a5a8 (TOTALS) (new) > > > > > > And what does it do to maximum stack excursions? > > > > Better yet: what does it do to corruption stack traces and debugging > > tools like profiling traces? > > > > i.e. this noinline directive isn't about stack usage, this is about > > being able to debug production code. Basically the compiler inliner > > is so agressive on static functions that it makes it impossible to > > decipher the stack traces. It flattens them way too much to > > be able to tell how we got to a specific location in the code. > > > > In reality, being able to find problems quickly and efficiently is > > far more important to us than being able to run everything at > > ludicrous speed.... > > Is that really a compelling argument given thw ~50:50 > split of static/STATIC uses in xfs? Historically, yes. We're talking about code with call chains that can go 50-60 functions deep here. If that gets flattened to 10-20 functions by compiler inlining (which is the sort of thing that happens) then we lose a huge amount of visibility into the workings of the code. This affects profiling, stack traces on corruption, dynamic debug probes, kernel crash dump analysis, etc. I'm not interested in making code fast if distro support engineers can't debug problems on user systems easily. Optimising for performance over debuggability is a horrible trade off for us to make because it means users and distros end up much more reliant on single points of expertise for debugging problems. And that means the majority of the load of problem triage falls directly on very limited resources - the core XFS development team. A little bit of thought about how to make code easier to triage and debug goes a long, long way.... Indeed, this is not a new problem - we've been using techniques like STATIC in one form or another to stop compiler inlining and/or function hiding since XFS was first ported to linux 20 years ago. In fact, STATIC was inherited from Irix because it helped with debugging via the userspace simulator that the initial XFS code was developed on. i.e. STATIC was present in the initial XFS commit made way back in 1993, and we've been using it ever since... Cheers, Dave. -- Dave Chinner david@xxxxxxxxxxxxx