On Mon, Nov 23, 2020 at 9:38 PM James Bottomley <James.Bottomley@xxxxxxxxxxxxxxxxxxxxx> wrote: > > So you think a one line patch should take one minute to produce ... I > really don't think that's grounded in reality. No, I have not said that. Please don't put words in my mouth (again). I have said *authoring* lines of *this* kind takes a minute per line. Specifically: lines fixing the fallthrough warning mechanically and repeatedly where the compiler tells you to, and doing so full-time for a month. For instance, take the following one from Gustavo. Are you really saying it takes 12 minutes (your number) to write that `break;`? diff --git a/drivers/gpu/drm/via/via_irq.c b/drivers/gpu/drm/via/via_irq.c index 24cc445169e2..a3e0fb5b8671 100644 --- a/drivers/gpu/drm/via/via_irq.c +++ b/drivers/gpu/drm/via/via_irq.c @@ -364,6 +364,7 @@ int via_wait_irq(struct drm_device *dev, void *data, struct drm_file *file_priv) irqwait->request.sequence += atomic_read(&cur_irq->irq_received); irqwait->request.type &= ~_DRM_VBLANK_RELATIVE; + break; case VIA_IRQ_ABSOLUTE: break; default: > I suppose a one line > patch only takes a minute to merge with b4 if no-one reviews or tests > it, but that's not really desirable. I have not said that either. I said reviewing and merging those are noise compared to any complex patch. Testing should be done by the author comparing codegen. > Part of what I'm trying to measure is the "and useful" bit because > that's not a given. It is useful since it makes intent clear. It also catches actual bugs, which is even more valuable. > Well, you know, subsystems are very different in terms of the amount of > patches a maintainer has to process per release cycle of the kernel. > If a maintainer is close to capacity, additional patches, however > trivial, become a problem. If a maintainer has spare cycles, trivial > patches may look easy. First of all, voluntary maintainers choose their own workload. Furthermore, we already measure capacity in the `MAINTAINERS` file: maintainers can state they can only handle a few patches. Finally, if someone does not have time for a trivial patch, they are very unlikely to have any time to review big ones. > You seem to be saying that because you find it easy to merge trivial > patches, everyone should. Again, I have not said anything of the sort. Cheers, Miguel