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Re: [PATCH 01/26] compiler: introduce noinline_for_kasan annotation

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On Fri, Mar 3, 2017 at 2:55 PM, Alexander Potapenko <glider@xxxxxxxxxx> wrote:
> On Fri, Mar 3, 2017 at 2:50 PM, Andrey Ryabinin <aryabinin@xxxxxxxxxxxxx> wrote:

>>> @@ -416,6 +416,17 @@ static __always_inline void __write_once_size(volatile void *p, void *res, int s
>>>   */
>>>  #define noinline_for_stack noinline
>>>
>>> +/*
>>> + * CONFIG_KASAN can lead to extreme stack usage with certain patterns when
>>> + * one function gets inlined many times and each instance requires a stack
>>> + * ckeck.
>>> + */
>>> +#ifdef CONFIG_KASAN
>>> +#define noinline_for_kasan noinline __maybe_unused
>>
>>
>> noinline_iff_kasan might be a better name.  noinline_for_kasan gives the impression
>> that we always noinline function for the sake of kasan, while noinline_iff_kasan
>> clearly indicates that function is noinline only if kasan is used.

Fine with me. I actually tried to come up with a name that implies that the
symbol is actually "inline" (or even __always_inline_ without KASAN, but
couldn't think of any good name for it.

> FWIW we may be facing the same problem with other compiler-based
> tools, e.g. KMSAN (which isn't there yet).
> So it might be better to choose a macro name that doesn't use the name "KASAN".
> E.g. noinline_iff_memtool (or noinline_iff_memory_tool if that's not too long).
> WDYT?

Would KMSAN also force local variables to be non-overlapping the way that
asan-stack=1 and -fsanitize-address-use-after-scope do? As I understood it,
KMSAN would add extra code for maintaining the uninit bits, but in an example
like this

int f(int *);
static inline __attribute__((always_inline)) int g(void)
{
    int i;
    f(&i);
    return i;
}
int f(void)
{
     return g()+g()+g()+g();
}

each of the four copies of 'i' could have the same location on the stack
and get marked uninitialized again before calling f(). We only need
noinline_for_kasan (whatever we end up calling that) for compiler
features that force each instance of 'i' to have its own stack redzone.

     Arnd



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