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Re: [PATCH 000/182] Rid struct gpio_chip from container_of() usage

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On Mon, Dec 14, 2015 at 1:18 AM, Linus Walleij <linus.walleij@xxxxxxxxxx> wrote:
> On Wed, Dec 9, 2015 at 8:30 PM, Dmitry Torokhov
> <dmitry.torokhov@xxxxxxxxx> wrote:
>> On Wed, Dec 09, 2015 at 02:08:35PM +0100, Linus Walleij wrote:
>>> This removes the use of container_of() constructions from *all*
>>> GPIO drivers in the kernel. It is done by instead adding an
>>> optional void *data pointer to the struct gpio_chip and an
>>> accessor function, gpiochip_get_data() to get it from a driver.
>>>
>>> WHY?
>>>
>>> Because we want to have a proper userspace ABI for GPIO chips,
>>> which involves using a character device that the user opens
>>> and closes. While the character device is open, the underlying
>>> kernel objects must not go away.
>>>
>>> Currently the GPIO drivers keep their state in the struct
>>> gpio_chip, and that is often allocated by the drivers, very
>>> often as a part of a containing per-instance state container
>>> struct for the driver:
>>>
>>> struct foo_state {
>>>    struct gpio_chip chip;  <- OMG my state is there
>>> };
>>>
>>> Drivers cannot allocate and manage this state: if a user has the
>>> character device open, the objects allocated must stay around
>>> even if the driver goes away. Instead drivers need to pass a
>>> descriptor to the GPIO core, and then the core should allocate
>>> and manage the lifecycle of things related to the device, such
>>> as the chardev itself or the struct device related to the GPIO
>>> device.
>>
>> Yes, but it does not mean that the object that is being maintained by
>> the subsystem and that us attached to character device needs to be
>> gpio_chip itself. You can have something like
>>
>> struct gpio_chip_chardev {
>>         struct cdev chardev;
>>         struct gpio_chip *chip;
>>         bool dead;
>> };
>
> There needs to be a struct device too, amongst other things.

Could be; I was not trying to provide finished data structure but just
illustrate possible solution.

>
>>
>> struct gpio_chip {
>>         ...
>>         struct gpio_chip_chardev *chardev;
>>         ...
>> };
>>
>> You alloctae the new structure when you register/export gpio chip in
>> gpio subsystem core and leave all the individual drivers alone.
>
> The current idea I have is something in the middle. Drivers have to
> change a bit. The important part is that gpiolib handles allocation of
> anything containing states. I'm thinking along the lines of Russell's
> proposal to use netdev_alloc()'s design pattern.
>
> The problem is that currently gpio_chip contains a lot of
> stateful variables (like the dynamically allocated array of GPIO descriptors
> etc) and those are used by the gpiolib core, so they have to be moved away
> from gpio_chip.
>
> So what happens if I don't change the design pattern:
>
> int ret = gpiochip_add(&my_chip);
> ...
> gpiochip_remove(&my_chip);
>
> At this point we have to cross-reference the pointer to my chip to
> find the chip to remove. This goes for anything that takes the struct
> gpio_chip *
> as parameter, like gpiochip_add_pin_range(), gpiochip_request_own_desc()
> etc etc. So something inside gpiolib must take a gpio_chip * pointer and
> turn that into the actual state container, e.g, a struct gpio_device.
> Since struct gpio_chip needs to be static and stateless, it cannot contain
> a pointer back to its struct gpio_device.

Why does gpio_chip have to be stateless? I am not saying that it
should or should not, I just want to better understand what you are
trying to achieve.

>
> That means basically comparing pointers across a list of gpio_device's
> to find it. And that's ... very kludgy. But if people think it's better to avoid
> changing all drivers I will consider it.
>
> I think it is better if the GPIO drivers get a handle on the
> real gpio_device * to be used when calling these gpiochip_* related
> functions and also in the callbacks, which is a bigger refactoring
> indeed.
>
> Part of this is trying to be elegant and mimic other subsystems and not
> have GPIO be too hopelessly wayward about things.
>
> If I compare to how struct input_dev is done, you appear to also use the
> pattern Russell suggested with input_dev_allocate() akin to
> netdev_alloc(), and the allocated struct holds all the vtable and states etc,
> and I think it is a good pattern, and that GPIO should conform.

The main difference between gpio_chip (at least as it stands
currently) and input devices and corresponding private driver data is
that input device and driver data has different lifetimes; input
devices may stick around even though driver is unbound from
corresponding device and driver's private data freed.

Thanks.

-- 
Dmitry
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