> > +Emmanuel > > Interesting. We just ran into the same issue as well. > > > + struct sk_buff *old_skb = NULL; > > + unsigned long flags; > > > > ps_dbg(sta->sdata, "STA %pM aid %d: PS buffer for AC > %d\n", > > sta->sta.addr, sta->sta.aid, ac); > > if (tx->local->total_ps_buffered >= > TOTAL_MAX_TX_BUFFER) > > purge_old_ps_buffers(tx->local); > > if (skb_queue_len(&sta->ps_tx_buf[ac]) >= > STA_MAX_TX_BUFFER) { > > - struct sk_buff *old = skb_dequeue(&sta- > >ps_tx_buf[ac]); > > + spin_lock_irqsave(&sta->ps_tx_buf[ac].lock, flags); > > + /* queue could be modified, recheck length with lock > taken */ > > + if (skb_queue_len(&sta->ps_tx_buf[ac]) >= > STA_MAX_TX_BUFFER) > > + old_skb = __skb_dequeue(&sta- > >ps_tx_buf[ac]); > > + spin_unlock_irqrestore(&sta->ps_tx_buf[ac].lock, > flags); > > + } > > + if (old_skb) { > > I think that's pointless, you can just say "if (old)" instead as the dequeue > would return NULL. Yeah - I had the if (old) patch internally - just 1 hour before you sent yours :) Thing is that I don't understand how it even helps since you lock only on side of the path? At least for u-apsd / ps-poll deliver I don't see how that'd help? I mean that uapsd / ps-poll code dequeues packets without taking the lock. > > In any case, while this solves the crash which is a good thing, it still leaves the > code buggy. This crash seems to occur in the following racy > scenario: > > * station is sleeping > * frame TX to station begins > * station wakes up > * frame TX goes into the queue length check, finds long queue > * pending frames are transmitted > * queue is now empty > * old = skb_dequeue() returns NULL > * *kaboom* > > The problem is that you're just fixing the "*kaboom*" part, so the code will > continue like this: > > * old is NULL > * no kaboom > * new frame is queued on ps_tx_buf queue > * frame never gets transmitted > > johannes ��.n��������+%������w��{.n�����{���zW����ܨ}���Ơz�j:+v�����w����ޙ��&�)ߡ�a����z�ޗ���ݢj��w�f