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Re: [PATCH 1/3] mac80211: cache mesh beacon

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On Mon, 2013-02-04 at 10:09 -0800, Thomas Pedersen wrote:
> On Mon, Feb 4, 2013 at 9:37 AM, Johannes Berg <johannes@xxxxxxxxxxxxxxxx> wrote:
> >
> >> +static int
> >> +ieee80211_mesh_build_beacon(struct ieee80211_if_mesh *ifmsh)
> >> +{
> >> +     struct beacon_data *bcn;
> >> +     int head_len, tail_len;
> >> +     struct sk_buff *skb;
> >> +     struct ieee80211_mgmt *mgmt;
> >> +     struct ieee80211_chanctx_conf *chanctx_conf;
> >> +     enum ieee80211_band band;
> >> +     u8 *pos;
> >> +     struct ieee80211_sub_if_data *sdata;
> >> +     int hdr_len = offsetof(struct ieee80211_mgmt, u.beacon) +
> >> +                   sizeof(mgmt->u.beacon);
> >> +
> >> +     sdata = container_of(ifmsh, struct ieee80211_sub_if_data, u.mesh);
> >> +     rcu_read_lock();
> >> +     chanctx_conf = rcu_dereference(sdata->vif.chanctx_conf);
> >> +     band = chanctx_conf->def.chan->band;
> >> +     rcu_read_unlock();
> >> +
> >> +     RCU_INIT_POINTER(ifmsh->beacon, NULL);
> >> +     synchronize_rcu();
> >
> > That doesn't seem right? Why force to NULL and synchronize, instead of
> > just building an update and overwriting the old beacon with the new,
> > using kfree_rcu() to get rid of the old afterwards? synchronize_rcu() is
> > quite expensive (might take hundreds of milliseconds.)
> 
> OK, I just copied this from the IBSS code. Overwriting the old one
> makes sense though.

What? I should check that out. OTOH, IBSS code never really changes its
beacon during operation, I think, so it might not matter much there?

> >> +     /* need an skb for IE builders to operate on */
> >> +     skb = dev_alloc_skb(max(head_len, tail_len));
> >
> > Heh. Might consider changing the IE builder functions?
> 
> Some IEs are variable length though, so I like how they append (and
> can check for space) the right length to skb->len.

Fair enough. It seemed a bit odd but I'm not worried about it.

> >> +             mpl_dbg(sdata, "couldn't rebuild mesh beacon, stopping!\n");
> >> +             ieee80211_stop_mesh(sdata);
> >
> > I'm not sure that's such a good idea? Nothing in userspace would expect
> > to randomly stop the mesh.
> 
> So if rebuilding failed, just continue with the old beacon?

That seems acceptable to me. You're probably running into bigger issues
if allocating a little bit of memory here already fails.

johannes

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