On Fri, Nov 17, 2023 at 10:23:18AM +0100, Peter Zijlstra wrote: > Now, IF this is the problem, I might have a patch that helps: > > https://git.kernel.org/pub/scm/linux/kernel/git/peterz/queue.git/commit/?h=sched/eevdf&id=119feac4fcc77001cd9bf199b25f08d232289a5c And then I turn around and wipe the repository invalidating that link. The sched/eevdf branch should be re-instated (with different SHA1), but I'll include the patch below for reference. --- Subject: sched/eevdf: Delay dequeue From: Peter Zijlstra <peterz@xxxxxxxxxxxxx> Date: Fri Sep 15 00:48:45 CEST 2023 For tasks that have negative-lag (have received 'excess' service), delay the dequeue and keep them in the runnable tree until they're eligible again. Or rather, keep them until they're selected again, since finding their eligibility crossover point is expensive. The effect is a bit like sleeper bonus, the tasks keep contending for service until either they get a wakeup or until they're selected again and are really dequeued. This means that any actual dequeue happens with positive lag (serviced owed) and are more readily ran when woken next. Signed-off-by: Peter Zijlstra (Intel) <peterz@xxxxxxxxxxxxx> --- include/linux/sched.h | 1 kernel/sched/core.c | 88 +++++++++++++++++++++++++++++++++++++++--------- kernel/sched/fair.c | 11 ++++++ kernel/sched/features.h | 11 ++++++ kernel/sched/sched.h | 3 + 5 files changed, 97 insertions(+), 17 deletions(-) --- a/include/linux/sched.h +++ b/include/linux/sched.h @@ -916,6 +916,7 @@ struct task_struct { unsigned sched_reset_on_fork:1; unsigned sched_contributes_to_load:1; unsigned sched_migrated:1; + unsigned sched_delayed:1; /* Force alignment to the next boundary: */ unsigned :0; --- a/kernel/sched/core.c +++ b/kernel/sched/core.c @@ -3856,12 +3856,23 @@ static int ttwu_runnable(struct task_str rq = __task_rq_lock(p, &rf); if (task_on_rq_queued(p)) { + update_rq_clock(rq); + if (unlikely(p->sched_delayed)) { + p->sched_delayed = 0; + /* mustn't run a delayed task */ + WARN_ON_ONCE(task_on_cpu(rq, p)); + if (sched_feat(GENTLE_DELAY)) { + dequeue_task(rq, p, DEQUEUE_SAVE | DEQUEUE_NOCLOCK); + if (p->se.vlag > 0) + p->se.vlag = 0; + enqueue_task(rq, p, ENQUEUE_RESTORE | ENQUEUE_NOCLOCK); + } + } if (!task_on_cpu(rq, p)) { /* * When on_rq && !on_cpu the task is preempted, see if * it should preempt the task that is current now. */ - update_rq_clock(rq); wakeup_preempt(rq, p, wake_flags); } ttwu_do_wakeup(p); @@ -6565,6 +6576,24 @@ pick_next_task(struct rq *rq, struct tas # define SM_MASK_PREEMPT SM_PREEMPT #endif +static void deschedule_task(struct rq *rq, struct task_struct *p, unsigned long prev_state) +{ + p->sched_contributes_to_load = + (prev_state & TASK_UNINTERRUPTIBLE) && + !(prev_state & TASK_NOLOAD) && + !(prev_state & TASK_FROZEN); + + if (p->sched_contributes_to_load) + rq->nr_uninterruptible++; + + deactivate_task(rq, p, DEQUEUE_SLEEP | DEQUEUE_NOCLOCK); + + if (p->in_iowait) { + atomic_inc(&rq->nr_iowait); + delayacct_blkio_start(); + } +} + /* * __schedule() is the main scheduler function. * @@ -6650,6 +6679,8 @@ static void __sched notrace __schedule(u switch_count = &prev->nivcsw; + WARN_ON_ONCE(prev->sched_delayed); + /* * We must load prev->state once (task_struct::state is volatile), such * that we form a control dependency vs deactivate_task() below. @@ -6659,14 +6690,6 @@ static void __sched notrace __schedule(u if (signal_pending_state(prev_state, prev)) { WRITE_ONCE(prev->__state, TASK_RUNNING); } else { - prev->sched_contributes_to_load = - (prev_state & TASK_UNINTERRUPTIBLE) && - !(prev_state & TASK_NOLOAD) && - !(prev_state & TASK_FROZEN); - - if (prev->sched_contributes_to_load) - rq->nr_uninterruptible++; - /* * __schedule() ttwu() * prev_state = prev->state; if (p->on_rq && ...) @@ -6678,17 +6701,50 @@ static void __sched notrace __schedule(u * * After this, schedule() must not care about p->state any more. */ - deactivate_task(rq, prev, DEQUEUE_SLEEP | DEQUEUE_NOCLOCK); - - if (prev->in_iowait) { - atomic_inc(&rq->nr_iowait); - delayacct_blkio_start(); - } + if (sched_feat(DELAY_DEQUEUE) && + prev->sched_class->delay_dequeue_task && + prev->sched_class->delay_dequeue_task(rq, prev)) + prev->sched_delayed = 1; + else + deschedule_task(rq, prev, prev_state); } switch_count = &prev->nvcsw; } - next = pick_next_task(rq, prev, &rf); + for (struct task_struct *tmp = prev;;) { + unsigned long tmp_state; + + next = pick_next_task(rq, tmp, &rf); + if (unlikely(tmp != prev)) + finish_task(tmp); + + if (likely(!next->sched_delayed)) + break; + + next->sched_delayed = 0; + + /* + * A sched_delayed task must not be runnable at this point, see + * ttwu_runnable(). + */ + tmp_state = READ_ONCE(next->__state); + if (WARN_ON_ONCE(!tmp_state)) + break; + + prepare_task(next); + /* + * Order ->on_cpu and ->on_rq, see the comments in + * try_to_wake_up(). Normally this is smp_mb__after_spinlock() + * above. + */ + smp_wmb(); + deschedule_task(rq, next, tmp_state); + if (sched_feat(GENTLE_DELAY) && next->se.vlag > 0) + next->se.vlag = 0; + + tmp = next; + } + clear_tsk_need_resched(prev); clear_preempt_need_resched(); #ifdef CONFIG_SCHED_DEBUG --- a/kernel/sched/fair.c +++ b/kernel/sched/fair.c @@ -8540,6 +8540,16 @@ static struct task_struct *__pick_next_t return pick_next_task_fair(rq, NULL, NULL); } +static bool delay_dequeue_task_fair(struct rq *rq, struct task_struct *p) +{ + struct sched_entity *se = &p->se; + struct cfs_rq *cfs_rq = cfs_rq_of(se); + + update_curr(cfs_rq); + + return !entity_eligible(cfs_rq, se); +} + /* * Account for a descheduled task: */ @@ -13151,6 +13161,7 @@ DEFINE_SCHED_CLASS(fair) = { .wakeup_preempt = check_preempt_wakeup_fair, + .delay_dequeue_task = delay_dequeue_task_fair, .pick_next_task = __pick_next_task_fair, .put_prev_task = put_prev_task_fair, .set_next_task = set_next_task_fair, --- a/kernel/sched/features.h +++ b/kernel/sched/features.h @@ -24,6 +24,17 @@ SCHED_FEAT(PREEMPT_SHORT, true) */ SCHED_FEAT(PLACE_SLEEPER, false) SCHED_FEAT(GENTLE_SLEEPER, true) +/* + * Delay dequeueing tasks until they get selected or woken. + * + * By delaying the dequeue for non-eligible tasks, they remain in the + * competition and can burn off their negative lag. When they get selected + * they'll have positive lag by definition. + * + * GENTLE_DELAY clips the lag on dequeue (or wakeup) to 0. + */ +SCHED_FEAT(DELAY_DEQUEUE, true) +SCHED_FEAT(GENTLE_DELAY, true) /* * Prefer to schedule the task we woke last (assuming it failed --- a/kernel/sched/sched.h +++ b/kernel/sched/sched.h @@ -2254,6 +2254,7 @@ struct sched_class { void (*wakeup_preempt)(struct rq *rq, struct task_struct *p, int flags); + bool (*delay_dequeue_task)(struct rq *rq, struct task_struct *p); struct task_struct *(*pick_next_task)(struct rq *rq); void (*put_prev_task)(struct rq *rq, struct task_struct *p); @@ -2307,7 +2308,7 @@ struct sched_class { static inline void put_prev_task(struct rq *rq, struct task_struct *prev) { - WARN_ON_ONCE(rq->curr != prev); +// WARN_ON_ONCE(rq->curr != prev); prev->sched_class->put_prev_task(rq, prev); }