[PATCH 9/9] drm/v3d: Annotate struct v3d_perfmon with __counted_by

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Prepare for the coming implementation by GCC and Clang of the __counted_by
attribute. Flexible array members annotated with __counted_by can have
their accesses bounds-checked at run-time checking via CONFIG_UBSAN_BOUNDS
(for array indexing) and CONFIG_FORTIFY_SOURCE (for strcpy/memcpy-family

As found with Coccinelle[1], add __counted_by for struct v3d_perfmon.

[1] https://github.com/kees/kernel-tools/blob/trunk/coccinelle/examples/counted_by.cocci

Cc: Emma Anholt <emma@xxxxxxxxxx>
Cc: Melissa Wen <mwen@xxxxxxxxxx>
Cc: David Airlie <airlied@xxxxxxxxx>
Cc: Daniel Vetter <daniel@xxxxxxxx>
Cc: dri-devel@xxxxxxxxxxxxxxxxxxxxx
Signed-off-by: Kees Cook <keescook@xxxxxxxxxxxx>
 drivers/gpu/drm/v3d/v3d_drv.h | 2 +-
 1 file changed, 1 insertion(+), 1 deletion(-)

diff --git a/drivers/gpu/drm/v3d/v3d_drv.h b/drivers/gpu/drm/v3d/v3d_drv.h
index 7f664a4b2a75..106454f28956 100644
--- a/drivers/gpu/drm/v3d/v3d_drv.h
+++ b/drivers/gpu/drm/v3d/v3d_drv.h
@@ -59,7 +59,7 @@ struct v3d_perfmon {
 	 * values can't be reset, but you can fake a reset by
 	 * destroying the perfmon and creating a new one.
-	u64 values[];
+	u64 values[] __counted_by(ncounters);
 struct v3d_dev {

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