Re: [PATCH net v1] virtio_net: Introduce skb_vnet_common_hdr to avoid typecasting

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> > 
> > Since legacy virtio will no longer be modified, I don't think there is
> > much value is exposing this new union as UAPI. I do appreciate the
> > benefit to the implementation.
> > 
> > [1]
> Hi, William and Simon
> Thanks for the detailed explanation.
> I kept virtio_net_hdr_mrg_rxbuf and virtio_net_hdr_v1_hash structures in 
> virtio_net.h, which can be forward compatible with existing user 
> applications which use these structures.

They're UAPI, so we cannot modify or remove them anyway.

Which is exactly why we want to be careful with adding anything new.
> virtio_net_hdr_v1_hash cannot use virtio_net_hdr as the first member, 
> because in virtio_net_hdr_v1, csum_start and csum_offset are stored in 
> union as a structure, and virtio_net_hdr cannot be used instead.

Oh right. That wasn't always the case, or the reason for this.
Not super relevant but, commit ed9ecb0415b9 has the history

    virtio: Don't expose legacy net features when VIRTIO_NET_NO_LEGACY defined.

    In particular, the virtio header always has the u16 num_buffers field.
    We define a new 'struct virtio_net_hdr_v1' for this (rather than
    simply calling it 'struct virtio_net_hdr', to avoid nasty type errors
    if some parts of a project define VIRTIO_NET_NO_LEGACY and some don't.

    Transitional devices (which can't define VIRTIO_NET_NO_LEGACY) will
    have to keep using struct virtio_net_hdr_mrg_rxbuf, which has the same
    byte layout as struct virtio_net_hdr_v1.

The union was added to overload csum use on tx with RSC use on rx, in
commit 22b436c9b568. I don't quite follow why there now are three
structs, rather than two. The first two seem to both implement csum
partial. Anyway, not super important here.

> In addition, I put this new structure virtio_net_common_hdr in uapi, 
> hoping it could be used in future user space application to avoid 
> potential risks caused by type coercion (such as the problems mentioned 
> in the patch description ). So I think it should be in this header file.
> What do you think?

Adding anything to UAPI has a high bar. Do you have a concrete use
case for this?

This does seem mostly a helper to simplify kernel logic to me, which
is better kept in non-UAPI headers.
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