On Mon, Jul 15, 2019 at 01:50:28PM -0400, Michael S. Tsirkin wrote: > On Mon, Jul 15, 2019 at 09:44:16AM +0200, Stefano Garzarella wrote: > > On Fri, Jul 12, 2019 at 06:14:39PM +0800, Jason Wang wrote: [...] > > > > > > > > > I think it's just a branch, for ethernet, go for networking stack. otherwise > > > go for vsock core? > > > > > > > Yes, that should work. > > > > So, I should refactor the functions that can be called also from the vsock > > core, in order to remove "struct net_device *dev" parameter. > > Maybe creating some wrappers for the network stack. > > > > Otherwise I should create a fake net_device for vsock_core. > > > > What do you suggest? > > Neither. > > I think what Jason was saying all along is this: > > virtio net doesn't actually lose packets, at least most > of the time. And it actually most of the time > passes all packets to host. So it's possible to use a virtio net > device (possibly with a feature flag that says "does not lose packets, > all packets go to host") and build vsock on top. Yes, I got it after the latest Jason's reply. > > and all of this is nice, but don't expect anything easy, > or any quick results. I expected this... :-( > > Also, in a sense it's a missed opportunity: we could cut out a lot > of fat and see just how fast can a protocol that is completely > new and separate from networking stack go. In this case, if we will try to do a PoC, what do you think is better? 1. new AF_VSOCK + network-stack + virtio-net modified Maybe it is allow us to reuse a lot of stuff already written, but we will go through the network stack 2. new AF_VSOCK + glue + virtio-net modified Intermediate approach, similar to Jason's proposal 3, new AF_VSOCK + new virtio-vsock Can be the thinnest, but we have to rewrite many things, with the risk of making the same mistakes as the current implementation. > Instead vsock implementation carries so much baggage from both > networking stack - such as softirq processing - and itself such as > workqueues, global state and crude locking - to the point where > it's actually slower than TCP. I agree, and I'm finding new issues while I'm trying to support nested VMs, allowing multiple vsock transports (virtio-vsock and vhost-vsock in the KVM case) at runtime. > [...] > > > > > > I suggest to do this step by step: > > > > > > 1) use virtio-net but keep some protocol logic > > > > > > 2) separate protocol logic and merge it to exist Linux networking stack > > > > Make sense, thanks for the suggestions, I'll try to do these steps! > > > > Thanks, > > Stefano > > > An alternative is look at sources of overhead in vsock and get rid of > them, or rewrite it from scratch focusing on performance. I started looking at virtio-vsock and vhost-vsock trying to do very simple changes [1] to increase the performance. I should send a v4 of that series as a very short term, then I'd like to have a deeper look to understand if it is better to try to optimize or rewrite it from scratch. Thanks, Stefano [1] https://patchwork.kernel.org/cover/10970145/ _______________________________________________ Virtualization mailing list Virtualization@xxxxxxxxxxxxxxxxxxxxxxxxxx https://lists.linuxfoundation.org/mailman/listinfo/virtualization