Re: [PATCH v6 15/18] drm/virtio: rework virtio_gpu_transfer_to_host_ioctl fencing

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On Tue, Jul 2, 2019 at 7:19 AM Gerd Hoffmann <kraxel@xxxxxxxxxx> wrote:
>
> Switch to the virtio_gpu_array_* helper workflow.
>
> Signed-off-by: Gerd Hoffmann <kraxel@xxxxxxxxxx>
> ---
>  drivers/gpu/drm/virtio/virtgpu_drv.h   |  2 +-
>  drivers/gpu/drm/virtio/virtgpu_ioctl.c | 43 ++++++++++++--------------
>  drivers/gpu/drm/virtio/virtgpu_vq.c    |  5 ++-
>  3 files changed, 25 insertions(+), 25 deletions(-)
>
> diff --git a/drivers/gpu/drm/virtio/virtgpu_drv.h b/drivers/gpu/drm/virtio/virtgpu_drv.h
> index 4df760ba018e..b1f63a21abb6 100644
> --- a/drivers/gpu/drm/virtio/virtgpu_drv.h
> +++ b/drivers/gpu/drm/virtio/virtgpu_drv.h
> @@ -308,10 +308,10 @@ void virtio_gpu_cmd_transfer_from_host_3d(struct virtio_gpu_device *vgdev,
>                                           struct virtio_gpu_object_array *objs,
>                                           struct virtio_gpu_fence *fence);
>  void virtio_gpu_cmd_transfer_to_host_3d(struct virtio_gpu_device *vgdev,
> -                                       struct virtio_gpu_object *bo,
>                                         uint32_t ctx_id,
>                                         uint64_t offset, uint32_t level,
>                                         struct virtio_gpu_box *box,
> +                                       struct virtio_gpu_object_array *objs,
>                                         struct virtio_gpu_fence *fence);
>  void
>  virtio_gpu_cmd_resource_create_3d(struct virtio_gpu_device *vgdev,
> diff --git a/drivers/gpu/drm/virtio/virtgpu_ioctl.c b/drivers/gpu/drm/virtio/virtgpu_ioctl.c
> index 56182abdbf36..b220918df6a1 100644
> --- a/drivers/gpu/drm/virtio/virtgpu_ioctl.c
> +++ b/drivers/gpu/drm/virtio/virtgpu_ioctl.c
> @@ -341,47 +341,44 @@ static int virtio_gpu_transfer_to_host_ioctl(struct drm_device *dev, void *data,
>         struct virtio_gpu_device *vgdev = dev->dev_private;
>         struct virtio_gpu_fpriv *vfpriv = file->driver_priv;
>         struct drm_virtgpu_3d_transfer_to_host *args = data;
> -       struct drm_gem_object *gobj = NULL;
> -       struct virtio_gpu_object *qobj = NULL;
> +       struct virtio_gpu_object_array *objs;
>         struct virtio_gpu_fence *fence;
>         struct virtio_gpu_box box;
>         int ret;
>         u32 offset = args->offset;
>
> -       gobj = drm_gem_object_lookup(file, args->bo_handle);
> -       if (gobj == NULL)
> +       objs = virtio_gpu_array_from_handles(file, &args->bo_handle, 1);
> +       if (objs == NULL)
>                 return -ENOENT;
>
> -       qobj = gem_to_virtio_gpu_obj(gobj);
> -
> -       ret = virtio_gpu_object_reserve(qobj);
> -       if (ret)
> -               goto out;
> -
>         convert_to_hw_box(&box, &args->box);
>         if (!vgdev->has_virgl_3d) {
>                 virtio_gpu_cmd_transfer_to_host_2d
> -                       (vgdev, qobj, offset,
> +                       (vgdev, gem_to_virtio_gpu_obj(objs->objs[0]), offset,
>                          box.w, box.h, box.x, box.y, NULL);
> +               virtio_gpu_array_put_free(objs);
Don't we need this in non-3D case as well?
>         } else {
> +               ret = virtio_gpu_array_lock_resv(objs);
> +               if (ret != 0)
> +                       goto err_put_free;
> +
> +               ret = -ENOMEM;
>                 fence = virtio_gpu_fence_alloc(vgdev);
> -               if (!fence) {
> -                       ret = -ENOMEM;
> -                       goto out_unres;
> -               }
> +               if (!fence)
> +                       goto err_unlock;
> +
>                 virtio_gpu_cmd_transfer_to_host_3d
> -                       (vgdev, qobj,
> +                       (vgdev,
>                          vfpriv ? vfpriv->ctx_id : 0, offset,
> -                        args->level, &box, fence);
> -               reservation_object_add_excl_fence(qobj->base.base.resv,
> -                                                 &fence->f);
> +                        args->level, &box, objs, fence);
>                 dma_fence_put(&fence->f);
>         }
> +       return 0;
>
> -out_unres:
> -       virtio_gpu_object_unreserve(qobj);
> -out:
> -       drm_gem_object_put_unlocked(gobj);
> +err_unlock:
> +       virtio_gpu_array_unlock_resv(objs);
> +err_put_free:
> +       virtio_gpu_array_put_free(objs);
>         return ret;
>  }
>
> diff --git a/drivers/gpu/drm/virtio/virtgpu_vq.c b/drivers/gpu/drm/virtio/virtgpu_vq.c
> index bef7036f4508..1c0097de419a 100644
> --- a/drivers/gpu/drm/virtio/virtgpu_vq.c
> +++ b/drivers/gpu/drm/virtio/virtgpu_vq.c
> @@ -899,12 +899,13 @@ virtio_gpu_cmd_resource_create_3d(struct virtio_gpu_device *vgdev,
>  }
>
>  void virtio_gpu_cmd_transfer_to_host_3d(struct virtio_gpu_device *vgdev,
> -                                       struct virtio_gpu_object *bo,
>                                         uint32_t ctx_id,
>                                         uint64_t offset, uint32_t level,
>                                         struct virtio_gpu_box *box,
> +                                       struct virtio_gpu_object_array *objs,
>                                         struct virtio_gpu_fence *fence)
>  {
> +       struct virtio_gpu_object *bo = gem_to_virtio_gpu_obj(objs->objs[0]);
>         struct virtio_gpu_transfer_host_3d *cmd_p;
>         struct virtio_gpu_vbuffer *vbuf;
>         bool use_dma_api = !virtio_has_iommu_quirk(vgdev->vdev);
> @@ -917,6 +918,8 @@ void virtio_gpu_cmd_transfer_to_host_3d(struct virtio_gpu_device *vgdev,
>         cmd_p = virtio_gpu_alloc_cmd(vgdev, &vbuf, sizeof(*cmd_p));
>         memset(cmd_p, 0, sizeof(*cmd_p));
>
> +       vbuf->objs = objs;
> +
>         cmd_p->hdr.type = cpu_to_le32(VIRTIO_GPU_CMD_TRANSFER_TO_HOST_3D);
>         cmd_p->hdr.ctx_id = cpu_to_le32(ctx_id);
>         cmd_p->resource_id = cpu_to_le32(bo->hw_res_handle);
> --
> 2.18.1
>
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