On Fri, 29 Jul 2016 12:24:27 +0200 Nikos Mavrogiannopoulos <nmav@xxxxxxxxxx> wrote: > On Fri, Jul 29, 2016 at 7:40 AM, Stephan Mueller > <smueller@xxxxxxxxxx> wrote: > > And finally, you have a coding error that is very very common but > > fatal when reading from /dev/random: you do not account for short > > reads which implies that your loop continues even in the case of > > short reads. > > > > Fix your code with something like the following: > > int read_random(char *buf, size_t buflen) > > { > > int fd = 0; > > ssize_t ret = 0; > > size_t len = 0; > > > > fd = open("/dev/random", O_RDONLY|O_CLOEXEC); > > if(0 > fd) > > return fd; > > do { > > ret = read(fd, (buf + len), (buflen - len)); > > if (0 < ret) > > len += ret; > > } while ((0 < ret || EINTR == errno || ERESTART == errno) > > && buflen > len); > > Unless there is a documentation error, the same is required when using > getrandom(). It can also return short as well as to be interrupted. > > regards, > Nikos I am aware that (according to the documentation) both random(4) and getrandom(2) may not return the full size of the read. However, that is (as far as I know) not relevant to the point that I am making. What I am saying is that based on my understanding of random(4) and getrandom(2), at boot, given the same buffer size, reading from /dev/random should have the same behavior as calling getrandom passing no flags. The buffer size can also be set to 1 with similar results, but the iteration number for success must be then increased to a large number. IME 30 worked consistently while 29 hung; your results may vary. The interesting thing is though, if GRND_RANDOM is passed to getrandom, then it does not hang and returns 1 byte immediately (whether or not GRND_NONBLOCK is set). The following revised program demonstrates this: #include <fcntl.h> #include <linux/random.h> #include <stdlib.h> #include <string.h> #include <syscall.h> #include <unistd.h> int main(int argc, char *argv[]) { char buf[1]; int gr_flags; const char *iters; if (!strcmp(argv[1], "-r")) { gr_flags = GRND_RANDOM; iters = argv[2]; } else { gr_flags = 0; iters = argv[1]; } for (int i = 0; i < atoi(iters); i++) { int fd; if ((fd = open("/dev/random", O_RDONLY)) == -1) return 2; if (read(fd, buf, 1) != 1) return 3; if (close(fd) == -1) return 4; } if (syscall(SYS_getrandom, buf, 1, gr_flags) != 1) return 5; return 0; } Again, making the buffer size 1 resolves the complaint regarding short reads. With the same command line as my original email, running this in QEMU results in: 1, 2..29: reads all return 1 byte, getrandom pauses for 90-110 secs then returns 1 byte 30+: reads all return 1 byte, getrandom immediately returns 1 byte -r 0: getrandom immediately returns 1 byte -r 1, -r 2, -r 128, -r 256: reads all return 1 byte, getrandom immediately returns 1 byte Moving the open and close calls outside of the loop produces the same results. Writing 4096 bytes to /dev/urandom also has no effect. In my opinion, assuming I am not doing something terribly wrong, this constitutes a bug in the kernel's handling of getrandom calls at boot, possibly only when the primary source of entropy is virtio. _______________________________________________ Virtualization mailing list Virtualization@xxxxxxxxxxxxxxxxxxxxxxxxxx https://lists.linuxfoundation.org/mailman/listinfo/virtualization