Re: [PATCH 01/10] core: Split out UFO6 support

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On 12/18/2014 12:50 PM, Michael S. Tsirkin wrote:
> On Thu, Dec 18, 2014 at 07:35:46PM +0200, Michael S. Tsirkin wrote:
>>>> We should either generate our own ID,
>>>> like we always did, or make sure we don't accept
>>>> these packets.
>>>> Second option is almost sure to break userspace,
>>>> so it seems we must do the first one.
>>>>
>>>
>>> Right.  This was missing from packet sockets.  I can fix it.
>>>
>>> -vlad
>>
>> Also, this can't be a patch on top, since we don't
>> want bisect to give us configurations which
>> can BUG().
> 
> So how doing this in stages:
> 
> 1. add helper that checks skb GSO type.
> If it is SKB_GSO_UDP, check for IPv6, and
> generate the fragment ID.
> 
> Call this helper in
> 	- virtio net rx path

Why do we need id on rx path?  Fragment ID should only be generated on tx.

> 	- tun rx path (get user)
> 	- macvtap tx patch (get user)
> 	- packet socket tx patch (get user)

The reset makes sense.
> 
> 2. Put back UFO flag everywhere: virtio,tun,macvtap,packet,
> since we can handle IPv6 now even if it's suboptimal.
> 
> Above two seem like smalling patches, appropriate for stable.

OK.

> 
> Next, work on a new feature to pass
> fragment ID in virtio header:
> 
> 3. split UFO/UFO6 as you did here, but add code
> in above 4 places to convert UDP to UDP6,

Doing so will adversely impact IPv6 UFO performance for legacy
guests.  I know how many times I've seen mail wrt patch xyz caused
%X  regression in my setup and how we've reverted or tried to fixed
things to solve this.  If we go with approach, the only "fix' would be
to upgrade the guest and that's not available to some users.

-vlad

> additionally, add code in
> 	- virtio net tx path
> 	- tun tx path (get user)
> 	- macvtap rx patch (put user)
> 	- packet socket rx patch (put user)
> to convert UDP6 to UDP.
>
> 	step 3 needs to be bisect-clean, somehow.
> 
> 4. add new field in header, new feature bit for virtio net to gate it,
> new ioctls to tun,macvtap,packet socket.
> 
> These two are more like optimizations, so not stable material.
> 
> 

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