Re: [PATCH] Do not calculate linear rip in emulation failure report

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On Tue, Jun 10, 2008 at 4:46 PM, Glauber Costa <gcosta@xxxxxxxxxx> wrote:
> If we're not gonna do anything (case in which failure is already
> reported), we do not need to even bother with calculating the linear rip.
>
> This is a nitpick, but I saw it while doing some testing, so here's
> the patch.
>
> Signed-off-by: Glauber Costa <gcosta@xxxxxxxxxx>
> ---
>  arch/x86/kvm/x86.c |    4 ++--
>  1 files changed, 2 insertions(+), 2 deletions(-)
>
> diff --git a/arch/x86/kvm/x86.c b/arch/x86/kvm/x86.c
> index 77fb2bd..191fef1 100644
> --- a/arch/x86/kvm/x86.c
> +++ b/arch/x86/kvm/x86.c
> @@ -2026,11 +2026,11 @@ void kvm_report_emulation_failure(struct kvm_vcpu *vcpu, const char *context)
>        unsigned long rip = vcpu->arch.rip;
>        unsigned long rip_linear;
>
> -       rip_linear = rip + get_segment_base(vcpu, VCPU_SREG_CS);
> -
>        if (reported)
>                return;
>
> +       rip_linear = rip + get_segment_base(vcpu, VCPU_SREG_CS);
> +
>        emulator_read_std(rip_linear, (void *)opcodes, 4, vcpu);
>
>        printk(KERN_ERR "emulation failed (%s) rip %lx %02x %02x %02x %02x\n",
> --
> 1.5.4.5

Why return immediately? Shouldn't we report on failure whenever it
occurs (i.e. by rather removing the if condition)?
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