Zachary Amsden wrote:
Avi Kivity wrote:
Zachary Amsden wrote:
In general, I/O in a virtual guest is subject to performance
problems. The I/O can not be completed physically, but must be
virtualized. This means trapping and decoding port I/O instructions
from the guest OS. Not only is the trap for a #GP heavyweight, both
in the processor and the hypervisor (which usually has a complex #GP
path), but this forces the hypervisor to decode the individual
instruction which has faulted. Worse, even with hardware assist such
as VT, the exit reason alone is not sufficient to determine the true
nature of the faulting instruction, requiring a complex and costly
instruction decode and simulation.
This patch provides hypercalls for the i386 port I/O instructions,
which vastly helps guests which use native-style drivers. For certain
VMI workloads, this provides a performance boost of up to 30%. We
expect KVM and lguest to be able to achieve similar gains on I/O
intensive workloads.
Won't these workloads be better off using paravirtualized drivers?
i.e., do the native drivers with paravirt I/O instructions get anywhere
near the performance of paravirt drivers?
Yes, in general, this is true (better off with paravirt drivers).
However, we have "paravirt" drivers which run in both
fully-paravirtualized and fully traditionally virtualized
environments. As a result, they use native port I/O operations to
interact with virtual hardware.
Suffering from terminology overdose here: "fully traditionally
virtualized, fully-paravirtuallized, para-fullyvirtualized".
Since this is only for newer kernels, won't updating the driver to use a
hypercall be more efficient? Or is this for existing out-of-tree drivers?
Since not all hypervisors have paravirtualized driver infrastructures
and guest O/S support yet, these hypercalls can be advantages to a
wide range of scenarios. Using I/O hypercalls as such gives exactly
the same performance as paravirt drivers for us, by eliminating the
costly decode path, and the simplicity of using the same driver code
makes this a huge win in code complexity.
Ah, seems the answer to the last question is yes.
--
error compiling committee.c: too many arguments to function
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