Re: [RFC PATCH v2 07/22] ASoC: Add SOC USB APIs for adding an USB backend

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Hi Greg,

On 1/28/2023 5:26 AM, Greg KH wrote:
On Wed, Jan 25, 2023 at 07:14:09PM -0800, Wesley Cheng wrote:
diff --git a/include/sound/soc-usb.h b/include/sound/soc-usb.h
new file mode 100644
index 000000000000..ec422a8a834f
--- /dev/null
+++ b/include/sound/soc-usb.h
@@ -0,0 +1,33 @@
+/* SPDX-License-Identifier: GPL-2.0
+ *
+ * Copyright (c) 2022 Qualcomm Innovation Center, Inc. All rights reserved.

It is now 2023 :)


Sorry for the delayed response. Will change the year for all the patches...time flies.

+ */
+
+#ifndef __LINUX_SND_SOC_USB_H
+#define __LINUX_SND_SOC_USB_H
+
+/**
+ * struct snd_soc_usb
+ * @component - Reference to DAPM component
+ * @connection_status_cb - callback to notify connection events
+ * @priv_data - vendor data

You do not document all items in the structure so you will get build
warnings :(

And what exactly is "vendor data"?  You use that term in a few places in
this series, there is no such thing as a "vendor" in the kernel.  This
could be a device or driver specific data, but not a "vendor".


The term vendor data can be renamed to something else. It essentially signifies that each platform can potentially have a different implementation of how these callbacks behave. It makes sense to rename it into driver specific data, since it depends on how the offload driver is added.

--- /dev/null
+++ b/sound/soc/soc-usb.c
@@ -0,0 +1,202 @@
+// SPDX-License-Identifier: GPL-2.0
+/*
+ * Copyright (c) 2022 Qualcomm Innovation Center, Inc. All rights reserved.
+ */
+#include <linux/of.h>
+#include <linux/usb.h>
+#include <sound/soc.h>
+#include <sound/soc-usb.h>
+#include "../usb/card.h"
+
+static DEFINE_MUTEX(ctx_mutex);
+static LIST_HEAD(usb_ctx_list);

What is this a list of?  Why a list?  This should be dynamic and tied to
the device itself somehow, not a separate list you have to walk.


This is a list of USB backends that have been registered. At the moment we only have one USB backend, as the audio DSP only supports playback on a single device through the offload path (on our chipset). Potentially, if there are other platforms that can support multiple, they can register several USB backends to control each offload path accordingly.

It was difficult to tie the "struct snd_soc_usb" into a device, because of how different the device lifetime is for the USB audio device (udev) and the USB backend (one is dynamically created/freed based on USB device plugged into the port, the other exists until the backend is removed), and the fact that communication has to happen both ways. This warrented a need to have this structure exist as a separate entity, hence the reason why I went with a list.

+
+#define for_each_usb_ctx(ctx)			\
+	list_for_each_entry(ctx, &usb_ctx_list, list)

No need for a #define like this, just spell it out.



Sure.

+
+static struct device_node *snd_soc_find_phandle(struct device *dev)
+{
+	struct device_node *node;
+
+	node = of_parse_phandle(dev->of_node, "usb-soc-be", 0);
+	if (!node)
+		return ERR_PTR(-ENODEV);
+
+	return node;
+}
+
+static struct snd_soc_usb *snd_soc_find_usb_ctx(struct device *dev)
+{
+	struct device_node *node;
+	struct snd_soc_usb *ctx = NULL;
+
+	node = snd_soc_find_phandle(dev);
+	if (IS_ERR(node))
+		return NULL;
+
+	mutex_lock(&ctx_mutex);
+	for_each_usb_ctx(ctx) {
+		if (ctx->dev->of_node == node) {
+			of_node_put(node);
+			mutex_unlock(&ctx_mutex);
+			return ctx;
+		}
+	}
+	of_node_put(node);
+	mutex_unlock(&ctx_mutex);
+
+	return NULL;
+}
+
+/**
+ * snd_soc_usb_get_priv_data() - Retrieve private data stored
+ * @usbdev: USB bus sysdev
+ *
+ * Fetch the private data stored in the USB SND SOC structure.  This is
+ * intended to be called by the USB offloading class driver, in order to
+ * attain parameters about the USB backend device.
+ *
+ */
+void *snd_soc_usb_get_priv_data(struct device *usbdev)
+{
+	struct snd_soc_usb *ctx;
+
+	if (!usbdev)
+		return NULL;

How could usbdev ever be NULL?

+
+	ctx = snd_soc_find_usb_ctx(usbdev);
+
+	return ctx ? ctx->priv_data : NULL;
+}
+EXPORT_SYMBOL_GPL(snd_soc_usb_get_priv_data);
+
+/**
+ * snd_soc_usb_set_priv_data() - Set private data stored
+ * @dev: USB backend device
+ * @priv: private data to store
+ *
+ * Save data describing the USB backend device parameters.  This is intended
+ * to be called by the ASoC USB backend driver.
+ *
+ */
+void snd_soc_usb_set_priv_data(struct device *dev, void *priv)
+{
+	struct snd_soc_usb *ctx;


Why does this function take a "struct device" but the get function take
a USB device?


I can modify that. It was done this way with the intention to not have the USB SND offload driver worry about finding the USB backend device. But in a way, it does indirectly place a design where the USB SND offload is the consumer of the platform data, and the USB backend is the source.

+
+	mutex_lock(&ctx_mutex);
+	for_each_usb_ctx(ctx) {
+		if (dev->of_node == ctx->dev->of_node) {
+			ctx->priv_data = priv;
+			break;
+		}
+	}
+	mutex_unlock(&ctx_mutex);
+}
+EXPORT_SYMBOL_GPL(snd_soc_usb_set_priv_data);
+
+/**
+ * snd_soc_usb_add_port() - Add a USB backend port
+ * @dev: USB backend device
+ * @connection_cb: connection status callback
+ *
+ * Register a USB backend device to the SND USB SOC framework.  Memory is
+ * allocated as part of the USB backend device.
+ *
+ */
+struct snd_soc_usb *snd_soc_usb_add_port(struct device *dev,
+			int (*connection_cb)(struct snd_soc_usb *usb, int card_idx,
+			int connected))
+{
+	struct snd_soc_usb *usb;
+
+	usb = devm_kzalloc(dev, sizeof(*usb), GFP_KERNEL);
+	if (!usb)
+		return ERR_PTR(-ENOMEM);
+
+	usb->connection_status_cb = connection_cb;
+	usb->dev = dev;
+
+	mutex_lock(&ctx_mutex);
+	list_add_tail(&usb->list, &usb_ctx_list);
+	mutex_unlock(&ctx_mutex);

Again, why a list?


+
+	return usb;
+}
+EXPORT_SYMBOL_GPL(snd_soc_usb_add_port);
+
+/**
+ * snd_soc_usb_remove_port() - Remove a USB backend port
+ * @dev: USB backend device
+ *
+ * Remove a USB backend device from USB SND SOC.  Memory is freed when USB
+ * backend is removed.
+ *
+ */
+int snd_soc_usb_remove_port(struct device *dev)
+{
+	struct snd_soc_usb *ctx, *tmp;
+
+	mutex_lock(&ctx_mutex);
+	list_for_each_entry_safe(ctx, tmp, &usb_ctx_list, list) {
+		if (ctx->dev == dev) {
+			list_del(&ctx->list);
+			break;
+		}
+	}
+	mutex_unlock(&ctx_mutex);
+
+	return 0;
+}
+EXPORT_SYMBOL_GPL(snd_soc_usb_remove_port);
+
+/**
+ * snd_soc_usb_connect() - Notification of USB device connection
+ * @usbdev: USB bus device
+ * @card_idx: USB SND card instance
+ *
+ * Notify of a new USB SND device connection.  The card_idx can be used to
+ * handle how the USB backend selects, which device to enable offloading on.
+ *
+ */
+int snd_soc_usb_connect(struct device *usbdev, int card_idx)
+{
+	struct snd_soc_usb *ctx;
+
+	if (!usbdev)
+		return -ENODEV;
+
+	ctx = snd_soc_find_usb_ctx(usbdev);
+	if (!ctx)
+		return -ENODEV;
+
+	if (ctx->connection_status_cb)
+		ctx->connection_status_cb(ctx, card_idx, 1);
+
+	return 0;
+}
+EXPORT_SYMBOL_GPL(snd_soc_usb_connect);
+
+/**
+ * snd_soc_usb_connect() - Notification of USB device connection
+ * @usbdev: USB bus device
+ *
+ * Notify of a new USB SND device disconnection to the USB backend.
+ *
+ */
+int snd_soc_usb_disconnect(struct device *usbdev)
+{
+	struct snd_soc_usb *ctx;
+
+	if (!usbdev)
+		return -ENODEV;
+
+	ctx = snd_soc_find_usb_ctx(usbdev);
+	if (!ctx)
+		return -ENODEV;
+
+	if (ctx->connection_status_cb)
+		ctx->connection_status_cb(ctx, -1, 0);
+
+	return 0;
+}
+EXPORT_SYMBOL_GPL(snd_soc_usb_disconnect);

Meta-comment, why are all of these in the sound directory?  They are
only operating on USB devices, nothing else.  So why here?


The USB SND exists in the sound directory as well as the ASoC framework. The main goal of this is to abstract USB SND to components that ASoC requires, versus having to expose all of USB SND.

Thanks
Wesley Cheng




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