Greetings, I started using my Accuforce V2 sim wheel on Linux. I was getting no response from racing simulators through wine, while native linux test tools worked properly. It appears that many real-world applications will send 0 as the replay length, which was resulting in the behavior I was observing (nothing). The PID document does not explicitly state that 0 length effects should be interpreted as infinite, but it does mention null effects being infinite effects. This patch will interpret 0 length force feedback effects as 0xffff (infinite) length effects, leaving other values for replay length unchanged. Signed-off-by: Paul Dino Jones <paul@xxxxxxxxxxxxxxxx> --- drivers/hid/usbhid/hid-pidff.c | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/drivers/hid/usbhid/hid-pidff.c b/drivers/hid/usbhid/hid-pidff.c index 3b4ee21cd811..70653451c860 100644 --- a/drivers/hid/usbhid/hid-pidff.c +++ b/drivers/hid/usbhid/hid-pidff.c @@ -301,7 +301,7 @@ static void pidff_set_effect_report(struct pidff_device *pidff, pidff->block_load[PID_EFFECT_BLOCK_INDEX].value[0]; pidff->set_effect_type->value[0] = pidff->create_new_effect_type->value[0]; - pidff->set_effect[PID_DURATION].value[0] = effect->replay.length; + pidff->set_effect[PID_DURATION].value[0] = effect->replay.length == 0 ? 0xffff : effect->replay.length; pidff->set_effect[PID_TRIGGER_BUTTON].value[0] = effect->trigger.button; pidff->set_effect[PID_TRIGGER_REPEAT_INT].value[0] = effect->trigger.interval; -- 2.35.1