> I don't know what the best way is to accomplish this. Create dummy > inode and file structs and pass them to the usual tty_open() routine? > (But then what about hangup event handling?) What do you think? What I long term envisioned was that - Every tty (or at least every interesting tty) would have a tty_port object for the hardware [done now for all consoles but vt] - Every tty port object would have an "output" method - The tty->termios would move to the tty_port - The tty receive buffers would move to the tty_port (only needed for a console that supports input) At that point - The tty lock/refcount isn't needed all the time for the receive data paths which speeds it up a fair bit - A console can be implemented without a tty_struct anywhere in sight - Flow control and speed setting can be done on hardware generically on resume paths That fixes the lifetime and magic object invention issues that plague the current console. I still think that is the right way to fix it. Alan -- To unsubscribe from this list: send the line "unsubscribe linux-usb" in the body of a message to majordomo@xxxxxxxxxxxxxxx More majordomo info at http://vger.kernel.org/majordomo-info.html