Hi Andy, Björn, On Fri, Mar 04, 2022 at 02:54:21PM +0200, Andy Shevchenko wrote: > On Thu, Mar 03, 2022 at 02:33:46PM -0800, Bjorn Andersson wrote: > > In some cases multiple connections with the same connection id > > needs to be resolved from a fwnode graph. > > > > One such example is when separate hardware is used for performing muxing > > and/or orientation switching of the SuperSpeed and SBU lines in a USB > > Type-C connector. In this case the connector needs to belong to a graph > > with multiple matching remote endpoints, and the Type-C controller needs > > to be able to resolve them both. > > > > Add a new API that allows this kind of lookup. > > ... > > > +static unsigned int fwnode_graph_devcon_matches(struct fwnode_handle *fwnode, > > + const char *con_id, void *data, > > + devcon_match_fn_t match, > > + void **matches, > > + unsigned int matches_len) > > +{ > > + struct fwnode_handle *node; > > + struct fwnode_handle *ep; > > + unsigned int count = 0; > > + void *ret; > > + > > + fwnode_graph_for_each_endpoint(fwnode, ep) { > > > + if (count >= matches_len && matches) { > > + fwnode_handle_put(ep); > > + return count; > > + } > > Wouldn't be the same as > > if (count >= matches_len) { > fwnode_handle_put(ep); > break; > } Don't you need to check for non-NULL matches here? I find return above easier to read. > > ? > > > + node = fwnode_graph_get_remote_port_parent(ep); > > + if (!fwnode_device_is_available(node)) { > > + fwnode_handle_put(node); > > + continue; > > + } > > + > > + ret = match(node, con_id, data); > > + fwnode_handle_put(node); > > + if (ret) { > > + if (matches) > > + matches[count] = ret; > > + count++; > > + } > > + } > > + return count; > > +} > > ... > > > +static unsigned int fwnode_devcon_matches(struct fwnode_handle *fwnode, > > + const char *con_id, void *data, > > + devcon_match_fn_t match, > > + void **matches, > > + unsigned int matches_len) > > +{ > > + struct fwnode_handle *node; > > + unsigned int count = 0; > > + unsigned int i; > > + void *ret; > > + > > + for (i = 0; ; i++) { > > > + if (count >= matches_len && matches) > > + return count; > > Ditto. > > > + node = fwnode_find_reference(fwnode, con_id, i); > > + if (IS_ERR(node)) > > + break; > > + > > + ret = match(node, NULL, data); > > + fwnode_handle_put(node); > > + if (ret) { > > + if (matches) > > + matches[count] = ret; > > + count++; > > + } > > + } > > + > > + return count; > > +} > > ... > > > +int fwnode_connection_find_matches(struct fwnode_handle *fwnode, > > + const char *con_id, void *data, > > + devcon_match_fn_t match, > > + void **matches, unsigned int matches_len) > > +{ > > + unsigned int count_graph; > > + unsigned int count_ref; > > + > > + if (!fwnode || !match) > > + return -EINVAL; > > > + count_graph = fwnode_graph_devcon_matches(fwnode, con_id, data, match, > > + matches, matches_len); > > > + matches += count_graph; > > + matches_len -= count_graph; > > No, won't work when matches == NULL. > > Also, matches_len is expected to be 0 in that case (or at least being ignored, > check with vsnprintf() behaviour in similar case). > > So, something like this, perhaps > > if (matches && matches_len) { > matches += count_graph; > matches_len -= count_graph; > } Good find! > > > + count_ref = fwnode_devcon_matches(fwnode, con_id, data, match, > > + matches, matches_len); > > + > > + return count_graph + count_ref; > > +} > > -- Regards, Sakari Ailus