Greg KH <gregkh@xxxxxxxxxxxxxxxxxxx> writes: > On Fri, Jul 03, 2020 at 02:26:45PM +0800, Peter Chen wrote: >> Since we have both USB2 and USB3 PHYs for cdns3 controller, it is >> better we have a unity API to handle both USB2 and USB3's power, it >> could simplify code for error handling and further power management >> implementation. >> >> Reviewed-by: Jun Li <jun.li@xxxxxxx> >> Signed-off-by: Peter Chen <peter.chen@xxxxxxx> >> --- >> drivers/usb/cdns3/core.c | 44 ++++++++++++++++++++++++++-------------- >> 1 file changed, 29 insertions(+), 15 deletions(-) >> >> diff --git a/drivers/usb/cdns3/core.c b/drivers/usb/cdns3/core.c >> index 19bbb5b7e6b6..bfd09aa98c12 100644 >> --- a/drivers/usb/cdns3/core.c >> +++ b/drivers/usb/cdns3/core.c >> @@ -384,6 +384,28 @@ static int cdns3_role_set(struct usb_role_switch *sw, enum usb_role role) >> return ret; >> } >> >> +static int cdns3_set_phy_power(struct cdns3 *cdns, bool on) > > Please just make function calls self-describing, instead of having to > try to remember what a specific flag means. This isn't as bad as some > functions, but the general idea remains, this should be 2 functions: > set_phy_power_off() > set_phy_power_on() > > no need for the cdns3_ prefix, it's a static function. the cdns3_ prefix helps when using function trace or function graph trace. It's a lot easier to say "trace anything matching cdns3_*" than it is to remember each function ;-) -- balbi
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