The UAC2 Effect Unit Descriptor has a slightly different definition from other similar ones like Processing Unit or Extension Unit. Define it here so that it can be used in USB-audio driver in a later patch. Signed-off-by: Takashi Iwai <tiwai@xxxxxxx> --- include/linux/usb/audio-v2.h | 12 ++++++++++++ 1 file changed, 12 insertions(+) diff --git a/include/linux/usb/audio-v2.h b/include/linux/usb/audio-v2.h index ba4b3e3327ff..cb9900b34b67 100644 --- a/include/linux/usb/audio-v2.h +++ b/include/linux/usb/audio-v2.h @@ -156,6 +156,18 @@ struct uac2_feature_unit_descriptor { __u8 bmaControls[0]; /* variable length */ } __attribute__((packed)); +/* 4.7.2.10 Effect Unit Descriptor */ + +struct uac2_effect_unit_descriptor { + __u8 bLength; + __u8 bDescriptorType; + __u8 bDescriptorSubtype; + __u8 bUnitID; + __le16 wEffectType; + __u8 bSourceID; + __u8 bmaControls[]; /* variable length */ +} __attribute__((packed)); + /* 4.9.2 Class-Specific AS Interface Descriptor */ struct uac2_as_header_descriptor { -- 2.16.4