On Thu, Jan 23, 2020 at 09:22:52AM -0500, Sasha Levin wrote: > On Fri, Jan 17, 2020 at 11:21:16AM +0100, Johan Hovold wrote: > > On Thu, Jan 16, 2020 at 12:03:50PM -0500, Sasha Levin wrote: > > > From: Johan Hovold <johan@xxxxxxxxxx> > > > > > > [ Upstream commit 6353001852776e7eeaab4da78922d4c6f2b076af ] > > > > > > The driver failed to stop its read URB on disconnect, something which > > > could lead to a use-after-free in the completion handler after driver > > > unbind in case the character device has been closed. > > > > > > Fixes: e7389cc9a7ff ("USB: skel_read really sucks royally") > > > Signed-off-by: Johan Hovold <johan@xxxxxxxxxx> > > > Link: https://lore.kernel.org/r/20191009170944.30057-3-johan@xxxxxxxxxx > > > Signed-off-by: Greg Kroah-Hartman <gregkh@xxxxxxxxxxxxxxxxxxx> > > > Signed-off-by: Sasha Levin <sashal@xxxxxxxxxx> > > > > This one isn't needed in any stable tree. As we discussed before, the > > skeleton driver is only there for documentation purposes. > > I'll drop this, but I'm curious: doesn't this mean that users will build > on buggy example code? They should always be grabbing the "latest" version of the file to work off of anyway. Given that there are very few new USB drivers anymore, I doubt this really matters much... thanks, greg k-h