On Wed, Nov 13, 2019 at 07:14:59PM +0000, Thinh Nguyen wrote: > Alan Stern wrote: > > On Wed, 13 Nov 2019, Michael Olbrich wrote: > >> On Wed, Nov 13, 2019 at 03:55:01AM +0000, Thinh Nguyen wrote: > >>> Michael Olbrich wrote: > >>>> Currently, most gadget drivers handle isoc transfers on a best effort > >>>> bases: If the request queue runs empty, then there will simply be gaps in > >>>> the isoc data stream. > >>>> > >>>> The UVC gadget depends on this behaviour. It simply provides new requests > >>>> when video frames are available and assumes that they are sent as soon as > >>>> possible. > >>>> > >>>> The dwc3 gadget currently works differently: It assumes that there is a > >>>> contiguous stream of requests without any gaps. If a request is too late, > >>>> then it is dropped by the hardware. > >>>> For the UVC gadget this means that a live stream stops after the first > >>>> frame because all following requests are late. > >>> Can you explain little more how UVC gadget fails? > >>> dwc3 controller expects a steady stream of data otherwise it will result > >>> in missed_isoc status, and it should be fine as long as new requests are > >>> queued. The controller doesn't just drop the request unless there's some > >>> other failure. > >> UVC (with a live stream) does not fill the complete bandwidth of an > >> isochronous endpoint. Let's assume for the example that one video frame > >> fills 3 requests. Because it is a live stream, there will be a gap between > >> video frames. This is unavoidable, especially for compressed video. So the > >> UVC gadget will have requests for the frame numbers 1 2 3 5 6 7 9 10 11 13 14 > >> 15 and so on. > >> The dwc3 hardware tries to send those with frame numbers 1 2 3 4 5 6 7 8 9 > >> 10 11 12. So except for the fist few requests, all are late and result in a > >> missed_isoc. I tried to just ignore the missed_isoc but that did not work > >> for me. I only received the first frame at the other end. > >> Maybe I missing something here, i don't have access to the hardware > >> documentation, so I can only guess from the existing driver. > > The reason I asked is because your patch doesn't seem to address the > actual issue. > > For the 2 checks you do here > 1. There are currently no requests queued in the hardware > 2. The current frame number provided by DSTS does not match the frame > number returned by the last transfer. > > For #1, it's already done in the dwc3 driver. (check > dwc3_gadget_endpoint_transfer_in_progress()) But that's only after a isoc_missed occurred. What exactly does that mean? Was the request transferred or not? My tests suggest that it was not transferred, so I wanted to catch this before it happens. > For #2, it's unlikely that DSTS current frame number will match with the > XferNotReady's frame number. So this check doesn't mean much. The frame number is also updated for each "Transfer In Progress" interrupt. If they match, then there a new request can still be queued successfully. Without this I got unnecessary stop/start transfers in the middle of a video frame. But maybe something else was wrong here. I'd need to recheck. > So I'm still wondering how does this patch help resolve your issue. With this patch, the transfer is restarted for every video frame. Otherwise, I just get a lot of isoc_missed and ignoring those did not help. No valid data arrived after the first video frame. > > How about changing the gadget driver instead? For frames where the UVC > > gadget knows no video frame data is available (numbers 4, 8, 12, and so > > on in the example above), queue a zero-length request. Then there > > won't be any gaps in the isochronous packet stream. > > What Alan suggests may work. Have you tried this? Yes and it works in general. There are however some problems with that approach that I want to avoid: 1. It adds extra overhead to handle the extra zero-length request. Especially for encoded video the available bandwidth can be quite a bit larger that what is actually used. I want to avoid that. 2. The UVC gadget currently does no know how many zero-length request must added. So it needs fill all available request until a new video frame arrives. With the current 4 requests that is not a problem right now. But that does not scale for USB3 bandwidths. So one thing that I want to do is to queue many requests but only enable the interrupt for a few of than. >From what I can tell from the code, the gadget framework and the dwc3 driver should already support this. This will result in extra latency. There is probably an acceptable trade-off with an acceptable interrupt load and latency. But I would like to avoid that if possible. Regards, Michael -- Pengutronix e.K. | | Steuerwalder Str. 21 | http://www.pengutronix.de/ | 31137 Hildesheim, Germany | Phone: +49-5121-206917-0 | Amtsgericht Hildesheim, HRA 2686 | Fax: +49-5121-206917-5555 |