Re: [PATCH 2/2] usb: dwc3: gadget: restart the transfer if a isoc request is queued too late

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On Wed, Nov 13, 2019 at 07:14:59PM +0000, Thinh Nguyen wrote:
> Alan Stern wrote:
> > On Wed, 13 Nov 2019, Michael Olbrich wrote:
> >> On Wed, Nov 13, 2019 at 03:55:01AM +0000, Thinh Nguyen wrote:
> >>> Michael Olbrich wrote:
> >>>> Currently, most gadget drivers handle isoc transfers on a best effort
> >>>> bases: If the request queue runs empty, then there will simply be gaps in
> >>>> the isoc data stream.
> >>>>
> >>>> The UVC gadget depends on this behaviour. It simply provides new requests
> >>>> when video frames are available and assumes that they are sent as soon as
> >>>> possible.
> >>>>
> >>>> The dwc3 gadget currently works differently: It assumes that there is a
> >>>> contiguous stream of requests without any gaps. If a request is too late,
> >>>> then it is dropped by the hardware.
> >>>> For the UVC gadget this means that a live stream stops after the first
> >>>> frame because all following requests are late.
> >>> Can you explain little more how UVC gadget fails?
> >>> dwc3 controller expects a steady stream of data otherwise it will result
> >>> in missed_isoc status, and it should be fine as long as new requests are
> >>> queued. The controller doesn't just drop the request unless there's some
> >>> other failure.
> >> UVC (with a live stream) does not fill the complete bandwidth of an
> >> isochronous endpoint. Let's assume for the example that one video frame
> >> fills 3 requests. Because it is a live stream, there will be a gap between
> >> video frames. This is unavoidable, especially for compressed video. So the
> >> UVC gadget will have requests for the frame numbers 1 2 3 5 6 7 9 10 11 13 14
> >> 15 and so on.
> >> The dwc3 hardware tries to send those with frame numbers 1 2 3 4 5 6 7 8 9
> >> 10 11 12. So except for the fist few requests, all are late and result in a
> >> missed_isoc. I tried to just ignore the missed_isoc but that did not work
> >> for me. I only received the first frame at the other end.
> >> Maybe I missing something here, i don't have access to the hardware
> >> documentation, so I can only guess from the existing driver.
> 
> The reason I asked is because your patch doesn't seem to address the 
> actual issue.
> 
> For the 2 checks you do here
> 1. There are currently no requests queued in the hardware
> 2. The current frame number provided by DSTS does not match the frame
>      number returned by the last transfer.
> 
> For #1, it's already done in the dwc3 driver. (check 
> dwc3_gadget_endpoint_transfer_in_progress())

But that's only after a isoc_missed occurred. What exactly does that mean?
Was the request transferred or not? My tests suggest that it was not
transferred, so I wanted to catch this before it happens.

> For #2, it's unlikely that DSTS current frame number will match with the 
> XferNotReady's frame number. So this check doesn't mean much.

The frame number is also updated for each "Transfer In Progress" interrupt.
If they match, then there a new request can still be queued successfully.
Without this I got unnecessary stop/start transfers in the middle of a
video frame. But maybe something else was wrong here. I'd need to recheck.

> So I'm still wondering how does this patch help resolve your issue.

With this patch, the transfer is restarted for every video frame.
Otherwise, I just get a lot of isoc_missed and ignoring those did not help.
No valid data arrived after the first video frame.

> > How about changing the gadget driver instead?  For frames where the UVC
> > gadget knows no video frame data is available (numbers 4, 8, 12, and so
> > on in the example above), queue a zero-length request.  Then there
> > won't be any gaps in the isochronous packet stream.
> 
> What Alan suggests may work. Have you tried this?

Yes and it works in general. There are however some problems with that
approach that I want to avoid:

1. It adds extra overhead to handle the extra zero-length request.
Especially for encoded video the available bandwidth can be quite a bit
larger that what is actually used. I want to avoid that.

2. The UVC gadget currently does no know how many zero-length request must
added. So it needs fill all available request until a new video frame
arrives. With the current 4 requests that is not a problem right now. But
that does not scale for USB3 bandwidths. So one thing that I want to do is
to queue many requests but only enable the interrupt for a few of than.
>From what I can tell from the code, the gadget framework and the dwc3
driver should already support this.
This will result in extra latency. There is probably an acceptable
trade-off with an acceptable interrupt load and latency. But I would like
to avoid that if possible.

Regards,
Michael

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