Re: [PATCH] usb: musb: Disable pullup in gadget setup

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Hi Bin,


Le mar. 30 avril 2019 à 11:05, Bin Liu <b-liu@xxxxxx> a écrit :
Hi Paul,

On Thu, Apr 04, 2019 at 11:10:46AM -0500, Bin Liu wrote:
 On Thu, Apr 04, 2019 at 11:37:43AM +0200, Paul Cercueil wrote:
> The pullup may be already enabled before the driver is initialized. > It has to be disabled at init time, as we cannot guarantee that a gadget
 > driver will be bound to the UDC.
 >
 > Signed-off-by: Paul Cercueil <paul@xxxxxxxxxxxxxxx>
 > ---
 >  drivers/usb/musb/musb_gadget.c | 1 +
 >  1 file changed, 1 insertion(+)
 >
> diff --git a/drivers/usb/musb/musb_gadget.c b/drivers/usb/musb/musb_gadget.c
 > index ffe462a657b1..094dc59c834c 100644
 > --- a/drivers/usb/musb/musb_gadget.c
 > +++ b/drivers/usb/musb/musb_gadget.c
 > @@ -1794,6 +1794,7 @@ int musb_gadget_setup(struct musb *musb)
 >
 >  	musb->is_active = 0;
 >  	musb_platform_try_idle(musb, 0);
 > +	musb_pullup(musb, 0);
 >
 >  	status = usb_add_gadget_udc(musb->controller, &musb->g);
 >  	if (status)

 Applied.

Sorry, I have dropped this patch from my tree. I realized the gadget
core already defines callbacks to control the pullup. I think the
proper fix should be calling usb_udc_vbus_handler() in musb gadget or
glue layers.

-Bin.

usb_udc_vbus_handler() requires a usb_gadget *, I don't see where I can
get that from the struct musb.

Besides, the point is to have the pullup disabled before a gadget is bound,
so I don't understand why you suggest that?

-Paul






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