Re: [PATCh v4 3/3] usb: udc: add usb_udc_activation_handler

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Peter Chen <peter.chen@xxxxxxxxxxxxx> writes:

> During this API, the deactivation count will be update, and it
> will try to connect or disconnect gadget. It can be used to
> enable functions for gadget.

It's up to Felipe, but I'd like to see answers to the following
questions in this commit message:

  * what is a deactivation, when does happen and why?
  * what is the problem that it solves?
  * who is the intended user of this api?
  * what are the constraints of using this api?

It'd also be nice to mention some of these in the code.

>  /**
> + * usb_udc_activation_handler - updates udc's deactivation count and
> + * try to connect or disconnect
> + *
> + * @gadget: The gadget which the function is at
> + * @active: the function needs to be active or not
> + *
> + * The composite core calls it when it wants to activate or deactivate
> + * function.
> + */
> +void usb_udc_activation_handler(struct usb_gadget *gadget, bool active)
> +{
> +	struct usb_udc *udc = usb_gadget_find_udc(gadget);
> +
> +	if (udc) {
> +		if (active)
> +			udc->deactivations--;
> +		else
> +			udc->deactivations++;
> +		usb_udc_connect_control(udc);
> +	}
> +}
> +EXPORT_SYMBOL_GPL(usb_udc_activation_handler);

Since this is exported to the drivers, does it make sense to guard
against deactivations going negative and/or print a warning?

Regards,
--
Alex
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