When updating instruction states, the call instruction should play a role since it changes the register states. For simplicity, mark some registers as caller-saved registers (should be arch-dependent), and invalidate them all after a function call. If the function returns something, the designated register (ret_reg) will have the type info. Signed-off-by: Namhyung Kim <namhyung@xxxxxxxxxx> --- tools/perf/util/annotate-data.c | 54 +++++++++++++++++++++++++++++++-- 1 file changed, 52 insertions(+), 2 deletions(-) diff --git a/tools/perf/util/annotate-data.c b/tools/perf/util/annotate-data.c index 2cc9f56e3eea..6bcf22e523cb 100644 --- a/tools/perf/util/annotate-data.c +++ b/tools/perf/util/annotate-data.c @@ -47,10 +47,14 @@ static void pr_debug_type_name(Dwarf_Die *die) free(str); } -/* Type information in a register, valid when ok is true */ +/* + * Type information in a register, valid when @ok is true. + * The @caller_saved registers are invalidated after a function call. + */ struct type_state_reg { Dwarf_Die type; bool ok; + bool caller_saved; }; /* Type information in a stack location, dynamically allocated */ @@ -76,6 +80,8 @@ struct type_state { struct type_state_reg regs[TYPE_STATE_MAX_REGS]; /* state of stack location */ struct list_head stack_vars; + /* return value register */ + int ret_reg; }; static bool has_reg_type(struct type_state *state, int reg) @@ -91,10 +97,23 @@ void update_var_state(struct type_state *state, struct data_loc_info *dloc, void update_insn_state(struct type_state *state, struct data_loc_info *dloc, Dwarf_Die *cu_die, struct disasm_line *dl); -void init_type_state(struct type_state *state, struct arch *arch __maybe_unused) +void init_type_state(struct type_state *state, struct arch *arch) { memset(state, 0, sizeof(*state)); INIT_LIST_HEAD(&state->stack_vars); + + if (arch__is(arch, "x86")) { + state->regs[0].caller_saved = true; + state->regs[1].caller_saved = true; + state->regs[2].caller_saved = true; + state->regs[4].caller_saved = true; + state->regs[5].caller_saved = true; + state->regs[8].caller_saved = true; + state->regs[9].caller_saved = true; + state->regs[10].caller_saved = true; + state->regs[11].caller_saved = true; + state->ret_reg = 0; + } } void exit_type_state(struct type_state *state) @@ -500,6 +519,37 @@ static void update_insn_state_x86(struct type_state *state, if (annotate_get_insn_location(dloc->arch, dl, &loc) < 0) return; + if (ins__is_call(&dl->ins)) { + struct symbol *func = dl->ops.target.sym; + + if (func == NULL) + return; + + /* __fentry__ will preserve all registers */ + if (!strcmp(func->name, "__fentry__")) + return; + + pr_debug_dtp("call [%x] %s\n", insn_offset, func->name); + + /* Otherwise invalidate caller-saved registers after call */ + for (unsigned i = 0; i < ARRAY_SIZE(state->regs); i++) { + if (state->regs[i].caller_saved) + state->regs[i].ok = false; + } + + /* Update register with the return type (if any) */ + if (die_find_func_rettype(cu_die, func->name, &type_die)) { + tsr = &state->regs[state->ret_reg]; + tsr->type = type_die; + tsr->ok = true; + + pr_debug_dtp("call [%x] return -> reg%d", + insn_offset, state->ret_reg); + pr_debug_type_name(&type_die); + } + return; + } + if (strncmp(dl->ins.name, "mov", 3)) return; -- 2.44.0.291.gc1ea87d7ee-goog