There is a confusing pattern in the kernel to use a variable named 'timeout' to store the result of wait_for_completion_interruptible_timeout() causing patterns like: timeout = wait_for_completion_interruptible_timeout(...) if (!timeout) return -ETIMEDOUT; with all kinds of permutations. Use 'time_left' as a variable to make the code self explaining. Signed-off-by: Wolfram Sang <wsa+renesas@xxxxxxxxxxxxxxxxxxxx> --- drivers/media/platform/nvidia/tegra-vde/h264.c | 10 +++++----- 1 file changed, 5 insertions(+), 5 deletions(-) diff --git a/drivers/media/platform/nvidia/tegra-vde/h264.c b/drivers/media/platform/nvidia/tegra-vde/h264.c index cfea5572a1b8..d20b7b9fb79c 100644 --- a/drivers/media/platform/nvidia/tegra-vde/h264.c +++ b/drivers/media/platform/nvidia/tegra-vde/h264.c @@ -628,14 +628,14 @@ static int tegra_vde_decode_end(struct tegra_vde *vde) unsigned int read_bytes, macroblocks_nb; struct device *dev = vde->dev; dma_addr_t bsev_ptr; - long timeout; + long time_left; int ret; - timeout = wait_for_completion_interruptible_timeout( + time_left = wait_for_completion_interruptible_timeout( &vde->decode_completion, msecs_to_jiffies(1000)); - if (timeout < 0) { - ret = timeout; - } else if (timeout == 0) { + if (time_left < 0) { + ret = time_left; + } else if (time_left == 0) { bsev_ptr = tegra_vde_readl(vde, vde->bsev, 0x10); macroblocks_nb = tegra_vde_readl(vde, vde->sxe, 0xC8) & 0x1FFF; read_bytes = bsev_ptr ? bsev_ptr - vde->bitstream_data_addr : 0; -- 2.43.0