On 2021-12-20 19:27, Nicolin Chen wrote:
Hi Robin,
Thank you for the reply!
On Mon, Dec 20, 2021 at 06:42:26PM +0000, Robin Murphy wrote:
On 2021-11-19 07:19, Nicolin Chen wrote:
From: Nate Watterson <nwatterson@xxxxxxxxxx>
NVIDIA's Grace Soc has a CMDQ-Virtualization (CMDQV) hardware,
which extends the standard ARM SMMU v3 IP to support multiple
VCMDQs with virtualization capabilities. In-kernel of host OS,
they're used to reduce contention on a single queue. In terms
of command queue, they are very like the standard CMDQ/ECMDQs,
but only support CS_NONE in the CS field of CMD_SYNC command.
This patch adds a new nvidia-grace-cmdqv file and inserts its
structure pointer into the existing arm_smmu_device, and then
adds related function calls in the arm-smmu-v3 driver.
In the CMDQV driver itself, this patch only adds minimal part
for host kernel support. Upon probe(), VINTF0 is reserved for
in-kernel use. And some of the VCMDQs are assigned to VINTF0.
Then the driver will select one of VCMDQs in the VINTF0 based
on the CPU currently executing, to issue commands.
Is there a tangible difference to DMA API or VFIO performance?
Our testing environment is currently running on a single-core
CPU, so unfortunately we don't have a perf data at this point.
OK, as for the ECMDQ patches I think we'll need some investigation with
real workloads to judge whether we can benefit from these things enough
to justify the complexity, and whether the design is right.
My gut feeling is that if these multi-queue schemes really can live up
to their promise of making contention negligible, then they should
further stand to benefit from bypassing the complex lock-free command
batching in favour of something more lightweight, which could change the
direction of much of the refactoring.
[...]
+struct arm_smmu_cmdq *nvidia_grace_cmdqv_get_cmdq(struct arm_smmu_device *smmu)
+{
+ struct nvidia_grace_cmdqv *cmdqv = smmu->nvidia_grace_cmdqv;
+ struct nvidia_grace_cmdqv_vintf *vintf0 = &cmdqv->vintf0;
+ u16 qidx;
+
+ /* Check error status of vintf0 */
+ if (!FIELD_GET(VINTF_STATUS, vintf0->status))
+ return &smmu->cmdq;
+
+ /*
+ * Select a vcmdq to use. Here we use a temporal solution to
+ * balance out traffic on cmdq issuing: each cmdq has its own
+ * lock, if all cpus issue cmdlist using the same cmdq, only
+ * one CPU at a time can enter the process, while the others
+ * will be spinning at the same lock.
+ */
+ qidx = smp_processor_id() % cmdqv->num_vcmdqs_per_vintf;
How does ordering work between queues? Do they follow a global order
such that a sync on any queue is guaranteed to complete all prior
commands on all queues?
CMDQV internal scheduler would insert a SYNC when (for example)
switching from VCMDQ0 to VCMDQ1 while last command in VCMDQ0 is
not SYNC. HW has a configuration bit in the register to disable
this feature, which is by default enabled.
Interesting, thanks. So it sounds like this is something you can get
away with for the moment, but may need to revisit once people chasing
real-world performance start wanting to turn that bit off.
The challenge to make ECMDQ useful to Linux is how to make sure that all
the commands expected to be within scope of a future CMND_SYNC plus that
sync itself all get issued on the same queue, so I'd be mildly surprised
if you didn't have the same problem.
PATCH-3 in this series actually helps align the command queues,
between issued commands and SYNC, if bool sync == true. Yet, if
doing something like issue->issue->issue_with_sync, it could be
tricker.
Indeed between the iommu_iotlb_gather mechanism and low-level command
batching things are already a lot more concentrated than they could be,
but arm_smmu_cmdq_batch_add() and its callers stand out as examples of
where we'd still be vulnerable to preemption. What I haven't even tried
to reason about yet is assumptions in the higher-level APIs, e.g. if
io-pgtable might chuck out a TLBI during an iommu_unmap() which we
implicitly expect a later iommu_iotlb_sync() to cover.
I've been thinking that in many ways per-domain queues make quite a bit
of sense and would be easier to manage than per-CPU ones - plus that's
pretty much the usage model once we get to VMs anyway - but that fails
to help the significant cases like networking and storage where many
CPUs are servicing a big monolithic device in a single domain :(
Robin.