Add a callback field to the job structure, to be called just before the job is to be freed. This allows the job's submitter to clean up any of its own state, like decrement runtime PM refcounts. Signed-off-by: Mikko Perttunen <mperttunen@xxxxxxxxxx> --- drivers/gpu/host1x/job.c | 3 +++ include/linux/host1x.h | 4 ++++ 2 files changed, 7 insertions(+) diff --git a/drivers/gpu/host1x/job.c b/drivers/gpu/host1x/job.c index 8f59b34672c2..09097e19c0d0 100644 --- a/drivers/gpu/host1x/job.c +++ b/drivers/gpu/host1x/job.c @@ -79,6 +79,9 @@ static void job_free(struct kref *ref) { struct host1x_job *job = container_of(ref, struct host1x_job, ref); + if (job->release) + job->release(job); + if (job->waiter) host1x_intr_put_ref(job->syncpt->host, job->syncpt->id, job->waiter, false); diff --git a/include/linux/host1x.h b/include/linux/host1x.h index 81ca70066c76..d48cab563d5c 100644 --- a/include/linux/host1x.h +++ b/include/linux/host1x.h @@ -265,6 +265,10 @@ struct host1x_job { /* Fast-forward syncpoint increments on job timeout */ bool syncpt_recovery; + + /* Callback called when job is freed */ + void (*release)(struct host1x_job *job); + void *user_data; }; struct host1x_job *host1x_job_alloc(struct host1x_channel *ch, -- 2.30.0