Re: [PATCH] drm/tegra: Fix window[0] base address corruption

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On Sun, Aug 21, 2016 at 11:57:58AM +0300, Dmitry Osipenko wrote:
> Window uses shared stride for UV planes and tegra_dc_window struct
> defines array of 2 strides per window. That's not taken in account
> during setting up of the window addresses and strides, resulting in
> out-of-bounds write of the 3-rd (non-existent) V plane stride that
> overwrites Y plane base address.
> 
> Signed-off-by: Dmitry Osipenko <digetx@xxxxxxxxx>
> ---
>  drivers/gpu/drm/tegra/dc.c | 4 +++-
>  1 file changed, 3 insertions(+), 1 deletion(-)

Applied and added a comment to the code why it is safe to do this.

Thanks,
Thierry

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