Re: Tegra DRM device tree bindings

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On 06/28/2012 11:19 AM, Lucas Stach wrote:
...
> CMA is just a way of providing large contiguous address space blocks in
> a dynamic fashion. ...
> 
> TTM though solves more advanced matters, like buffer synchronisation
> between 3D and 2D block of hardware ...
> 
> IMHO the best solution would be to use CMA as a flexible replacement of
> the static carveout area and put TTM on top of this ...

Ah right, thanks for the explanation. That makes sense to me now.
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